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Dragonflight Alpha – Build 44707

Dragonflight Alpha – Build 44707
A new alpha build is on the way!

  • The 500 mount reward is now a White Armored River Otter

New Icons




New Maps

New Loading Screens

Dragonflight Alpha Development Notes – July 19, 2022

Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Hello everyone! Here are this week’s updates to Dragonflight Alpha:

NEW ZONES

  • The Forbidden Reach (Dracthyr Starting Zone)
  • Removed: The Azure Span

NEW DUNGEONS

  • Neltharus
  • Uldaman: Legacy of Tyr

CHARACTER LEVEL

Developers’ note: This week we have removed the Azure Span zone to allow alpha testers to focus on the Dracthyr starting experience in the Forbidden Reach, the two new level 60 dungeons, the profession changes, and the talent revamps. With each phase, we encourage players to make a new template character and avoid using their previous characters as they could potentially be in a broken state.

  • Level 58 Dracthyr Template (The Forbidden Reach starting experience)
  • Level 60 Character Template
  • Level 60 Max

CLASSES

  • TALENT REVAMP
    • Shaman
      • Developers’ note: With the Shaman talent trees in Dragonflight, we wanted to hone in on some core concepts that are unique to the class. Totems have long been a special thing for Shaman, and we’re giving some new options to manipulate your totems position, radius, duration, cleanse poisons, or even potentially reset the cooldown. We’re bringing back Alpha Wolf for Enhancement Shaman, spreading some Stormkeeper functionality to Restoration Shaman, and trying out a new variation of Elemental Blast for Elemental Shaman, where it replaces Earth Shock as a more expensive Maelstrom Spender. All three of the Shaman specializations have a distinct style of play, and we’re hoping the new talents allow you to focus on your important totems, utility, and style of damage or healing you enjoy.

PROFESSIONS

  • Cooking
    • Developers’ note: Firelord Nomi is back and well versed in all of the new Cooking recipes in Dragonflight. He is located next to the other Profession Trainers in the Valley of Strength in Orgrimmar and the Trade District in Stormwind. Players can interact with Firelord Nomi to both train their Cooking skill and obtain reagents for Cooking recipes.
  • Specializations
    • Developers’ note: In this Alpha build, Alchemy and Blacksmithing Professions now have their Specializations enabled. Unlocking Specializations requires 25 skill in that Profession. Once unlocked, players can spend Specialization points to unlock various bonuses for their Profession. For the purposes of Alpha we’ve added a consumable, Professor Instructataur’s Top Secret Guide, on the Associate Professor Instructaur vendor that gives players 50 Specialization points. Below are a few Specialization paths for Alchemy and Blacksmithing:
      • Potion Mastery – Improve at crafting potions and related alchemist stones, gaining +1 Crafting Skill per point in this specialization.
        • Batch Production – Master the art of producing potions more efficiently, gaining +1 Multicraft per point in this specialization.
      • Weaponsmithing – Improve at making weapons and large tools, gaining +1 Crafting Skill per point in this Specialization.
        • Long Blades – Improve at making long bladed weapons and tools such as swords, glaives and sickles, gaining +1 Crafting Skill per point in this Specialization.

Achievement Changes

Originally Posted by MMO-Champion

Dragon Isles
Expansion Features

Dragon Racing
Expansion Features

Dragonflight
Quests

  • River Rapids Wrangler Collect 40 fish during one session of Ruriq’s River Rapids Ride.Toy Reward: Tuskarr Dinghy.

Mounts
Collections

  • Thanks for the Carry! Obtain 500 mounts (usable by a single character). Reward: Carrier Yeti. 10 points. Account Wide. Ottuk. 10 points. Account Wide.
  • Thanks for the Carry! Obtain 500 mounts (usable by a single character). Reward: Carrier Yeti. 10 points. Account Wide. Ottuk. 10 points. Account Wide.

Player vs. Player
Feats of Strength

Spell Changes

Originally Posted by MMO-Champion

Mounts

  • Carrier Ottuk Name changed from “[PH] White Armored River Otter” to “Carrier Ottuk”.

Companions

  • Pilot Name changed from “[PH] Brown Baby Duck” to “Pilot”.

Druid (Forums, Talent Calculator)

  • Ferocious Bite (Feral) Finishing move that causes Physical damage per combo point and consumes up to [ 20 + 6.3% of Spell Power 25;] additional Energy to increase damage by up to 100%.
  • Mark of the Wild (New) Infuse a friendly target with the power of the wild, increasing their Speed and critical strike chance by 3% and reducing their magic damage taken by 2% for 60 minutes. If target is in your party or raid, all party and raid members will be affected. 20% of Base Mana. 40 yd range. Instant.
  • Rebirth Returns the spirit to the body, restoring a dead target to life with 60% 100% health and at least 20% mana. Castable in combat. 30 Rage. 40 yd range. 2 sec cast. 10 min cooldown.
  • Shred Balance, Guardian, Restoration, Initial: Shred the target, causing [ 46% of Attack Power ] Physical damage to the target. Awards 1 combo points. Feral: Shred the target, causing [ 46% of Attack Power ] Physical damage to the target. While stealthed, Shred deals 60% increased damage, has double the chance to critically strike, and generates 1 additional combo points. Awards 1 combo points. Shred Improved Bleeds: Shred the target, causing [ 46% of Attack Power ] Physical damage to the target. Deals 20% increased damage against bleeding targets. Awards 1 combo points. Shred: Shred the target, causing [ 46% of Attack Power ] Physical damage to the target. While stealthed, Shred deals 60% increased damage, and has double the chance to critically strike. Awards 1 combo points. Requires Cat Form. 40 Energy. Melee range. Instant. 1 sec global cooldown.

Feral

  • Feral Druid Increases damage/healing by 32%: Brutal Slash, Feral Frenzy, Ferocious Bite, Incarnation: King of the Jungle Improved Shred, Incarnation: Avatar of Ashamane, Lunar Inspiration, Primal Wrath, Shred, Thrash Increases periodic damage/healing by 32%: Brutal Slash, Feral Frenzy, Ferocious Bite, Incarnation: King of the Jungle Improved Shred, Incarnation: Avatar of Ashamane, Lunar Inspiration, Primal Wrath, Shred, Thrash Increases damage/healing by 40%: Regrowth Increases periodic damage/healing by 40%: Regrowth Druid – Feral Spec. Druid – Feral Spec.
  • Improved Shred Name changed from “Shred” to “Improved Shred”.
  • Incarnation: Avatar of Ashamane Name changed from “Incarnation: King of the Jungle” to “Incarnation: Avatar of Ashamane”. An improved Cat Form that grants the benefits of Berserk all of your known Berserk effects and, reduces the Energy cost of all Cat Form abilities by [ 20 + 25% of Spell Power ]%, and allows the use of Prowl once while in combat. Lasts 30 sec. You may shapeshift in and out of this improved Cat Form for its duration. Feral Druid – Level 40 Talent. Feral Druid – Level 40 Talent. Instant. 3 min cooldown.

Evoker
Devastation

  • Charged Blast Exhale a bolt of concentrated power from your mouth for [ 140% of Spell Power ] Spellfrost damage. Azure Strike increases the damage of Charged Blast by 100% for 3 4 sec, stacking 2 times. Devastation Evoker – Level 15 Talent. Devastation Evoker – Level 15 Talent. 2 19. 25 yd range. Instant. 15 sec cooldown. 18 sec cooldown.
  • Crippling Force (New) Disintegrate amplifies Permeating Chill to reduce movement speed by an additional 5% each time it deals damage, up to 80%. PvP Talent. PvP Talent. Requires Evoker. Requires level 10.

Devastation & Preservation

  • Chrono Loop Trap the enemy in a time loop for 5 sec. Afterwards, they are returned to their previous location and health. PvP Talent. PvP Talent. 2% of Base Mana. 25 yd range. Instant. 1.5 min cooldown. Requires Evoker. Requires level 10.
  • Fly With Me Swoop to an ally and fly with them to the target location. Preservation/Devastation Evoker – Level 25 Talent. Preservation/Devastation Evoker – Level 25 Talent. 3% of Base Mana. 30 yd range. Instant. 60 sec cooldown.
  • Nullifying Shroud Wreathe yourself in arcane energy, preventing the next 3 full loss of control effects against you. Lasts 15 30 sec. PvP Talent. PvP Talent. Instant. 1.5 min cooldown. 0.9% of Base Mana. 1.5 sec cast. 1.5 min cooldown. Requires Evoker. Requires level 10.
  • You’re Coming With Me (New) Grab an enemy and fly with them to the target location. PvP Talent. PvP Talent. 15 yd range. Instant. 1.5 min cooldown. Requires Evoker. Requires level 10.

Preservation

  • Call of Ysera Rescue increases the effectiveness healing of your next Dream Breath by 40%, or your next Living Flame by 100%. Preservation Evoker – Level 15 Talent. Preservation Evoker – Level 15 Talent. Unlimited range.
  • Dream Flight Take in a deep breath and fly to the targeted location, healing all allies in your path for [ 400% of Spell Power ] immediately, and [ 250% of Spell Power ] over 15 sec. You are immune to movement impairing and loss of control effects while flying. Preservation Evoker – Level 50 Talent. Preservation Evoker – Level 50 Talent. 4% of Base Mana. 10-60 20-50 yd range. Instant. 60 sec cooldown.
  • Dream Projection Summon a flying projection of yourself that heals allies you pass through for [ 200% of Spell Power ]. Detonating your projection dispels all nearby allies of Magical effects, and heals for [ 2,000% [ 1,400% of Spell Power ] over 20 sec. PvP Talent. PvP Talent. 40 yd range. 1.5 sec cast. 1.5 min cooldown. Requires Evoker. Requires level 10.

Hunter (Forums, Talent Calculator)

  • Mend Pet Heals your pet for 35% 50% of its total health over 10 sec. 45 yd range. 10 sec cast (Channeled). 10 sec cooldown.

Marksmanship

  • Chimaera Shot A two-headed shot that hits your primary target for [ 65% of Attack Power ] Nature damage and another nearby target for [ 32.5% of Attack Power ] Frost damage. Replaces Arcane Shot. Requires Ranged Weapon. Marksmanship Hunter – Level 35 Talent. Marksmanship Hunter – Level 35 Talent. 20 Focus. 40 yd range. Instant.

Mage (Forums, Talent Calculator)
Arcane

  • Amplification When Clearcast, Arcane Missiles fires 2 3 additional missiles. Arcane Mage – Level 15 Talent. Arcane Mage – Level 15 Talent.
  • Arcane Echo Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals [ 10.92% [ 6.55% of Spell Power ] Arcane damage to all nearby enemies. Deals reduced damage beyond 8 targets. Arcane Mage – Level 35 Talent. Arcane Mage – Level 35 Talent.
  • Arcane Orb Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing [ 109.2% of Spell Power ] Arcane damage to enemies it passes through. Grants 1 Arcane Charge when cast and every time it deals damage. 1 charge. Arcane Mage – Level 45 Talent. Arcane Mage – Level 45 Talent. 1% of Base Mana. 40 yd range. Instant. 20 sec cooldown. recharge. 1 charge.
  • Arcane Power Duration increased by 5 sec Arcane Surge lasts an additional 3 sec and grants 25% increased Spell Damage. Mage – Arcane Spec. Mage – Arcane Spec.
  • Evocation Increases your mana regeneration by 750% for 6 sec. 1 charge. Mage – Arcane Spec. Mage – Arcane Spec. 6 sec cast (Channeled). 3 min recharge. 1 charge. 2 min recharge. 1 charge.
  • Improved Arcane Barrage Name changed from “Arcane Barrage” to “Improved Arcane Barrage”.
  • Improved Arcane Explosion Name changed from “Arcane Explosion” to “Improved Arcane Explosion”. Damage increased Increases Arcane Explosion damage by 10%. Mage – Arcane Spec. Mage – Arcane Spec.
  • Improved Clearcasting Name changed from “Clearcasting” to “Improved Clearcasting”.
  • Improved Evocation Name changed from “Evocation” to “Improved Evocation”. Evocation’s cooldown is reduced by 50% 60 sec. Mage – Arcane Spec. Mage – Arcane Spec.
  • Improved Prismatic Barrier Name changed from “Prismatic Barrier” to “Improved Prismatic Barrier”. Prismatic Barrier further Reduces magical damage taken by an additional 5% and duration of harmful Magic effects by 10%. Mage – Arcane Spec. Mage – Arcane Spec.
  • Mana Adept Name changed from “Arcane Barrage” to “Mana Adept”.
  • Prismatic Barrier Shields you with an arcane force, absorbing 0 [ 20% of Total Health damage and reducing magic damage taken by 15% for 60 sec. The duration of harmful Magic effects against you is reduced by 25%. Mage – Arcane Spec. Mage – Arcane Spec. 3% of Base Mana. Instant. 25 sec cooldown.
  • Touch of the Magi Applies Touch of the Magi to your current target, accumulating 25% of the damage you deal to the target for 8 10 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies. Generates 4 Arcane Charges. Limited to 1 target. Mage – Arcane Spec. Mage – Arcane Spec. 5% of Base Mana. 40 yd range. 1.5 sec cast. 45 sec cooldown. Instant. 45 sec cooldown.

Fire

  • Alexstrasza’s Fury Dragon’s Breath always critically strikes for Phoenix Flames and Dragon’s Breath always critically strikes and Dragon’s Breath deals 50% increased critical strike damage and contributes to Hot Streak. Additionally, damage done by your next Pyroblast or Flamestrike is increased by 35% contributes to Hot Streak. Fire Mage – Level 35 Talent. Fire Mage – Level 35 Talent. 45 sec cooldown.
  • Combustion Engulfs you in flames for 10 sec, increasing your spells’ critical strike chance by 100% and granting you Mastery equal to 50% of your Critical Strike stat. Castable while casting other spells. Mage – Fire Spec. Mage – Fire Spec. 10% of Base Mana. Instant. 2 min cooldown.

Frost

  • Shatter Multiplies the critical strike chance of your Frost spells against frozen targets by 1.5, and adds an additional [ 25 + 25$ ]% critical strike chance. Mage – Frost Spec. Mage – Frost Spec.

Shaman (Forums, Talent Calculator)

  • Earthquake Normal: Causes the earth within 8 yards of the target location to tremble and break, dealing [ 246.3% of Nature Spell Power ] Physical damage over 6 sec and has a 5% chance to knock the enemy down. 100 yd range. Instant. Tumultuous Fissures: Causes the earth within 8 yards of the target location to tremble and break, dealing [ 246.3% of Nature Spell Power ] Physical damage over 6 sec and has a 7.5% chance to knock the enemy down. 100 yd range. Instant.
  • Ghost Wolf Normal: Turn into a Ghost Wolf, increasing movement speed by 30% and preventing movement speed from being reduced below 100%. Winds of Al’Akir: Turn into a Ghost Wolf, increasing movement speed by 40% and preventing movement speed from being reduced below 100%. Instant. Instant.
  • Lightning Shield Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 15% of Spell Power ] Nature damage and have a 100% chance to generate 5 Maelstrom. Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 15% of Spell Power ] Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon. Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 15% of Spell Power ] Nature damage. Only one Elemental Shield can be active on the Shaman at a time. Elemental Orbit: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 15% of Spell Power ] Nature damage. The Shaman can have up to two Elemental Shields active on them. 1.5% of Base Mana. Instant.

Elemental

  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 5%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Icefury, Lava Burst Icefury, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Static Discharge, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 5%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Icefury, Lava Burst Icefury, Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Static Discharge, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 13%: Healing Surge and Swelling Waves Increases damage/healing by 68%: Earth Shield Increases damage/healing by 150%: Elemental Blast Shaman – Elemental Spec. Shaman – Elemental Spec.
  • Liquid Magma Totem Summons a totem at the target location that hurls liquid magma at a random nearby target every 1 sec, dealing [ 15.8% of Spell Power ] Fire damage to all enemies within 8 yards. After 6 sec sec or if the totem is destroyed, it erupts dealing [ 40% of Spell Power ] Fire damage and applying Flame Shock to 3 nearby enemies enemies within 8 yards. Continues hurling liquid magma at a random nearby target every 1 sec for 6 sec, dealing [ 23.1% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman – Level 35 Talent. Elemental Shaman – Level 35 Talent. 3.5% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Mastery: Elemental Overload Your Lightning Bolt, Elemental Blast, Icefury, Lava Burst, and Chain Lightning casts have a [ 187.5% of Spell Power ]% chance to trigger a second cast on the same target, dealing 85% of normal damage and generating less Maelstrom. Shaman – Elemental Spec. Shaman – Elemental Spec.

Elemental, Enhancement, Restoration

  • Earth Shield Protects the target with an earthen shield, increasing your healing on them by 20% and healing them for [ 43.8% of Spell Power ] when they take damage. This heal can only occur once every few seconds. Maximum 9 charges. Earth Shield can only be placed on one target at a time. Only one Elemental Shield can be active on the Shaman at a time. Enhancement/Elemental Shaman – Level 30 Talent. Enhancement/Elemental Shaman – Level 30 Talent. 10% of Base Mana. 40 yd range. Instant.

Enhancement

  • Elemental Assault Stormstrike damage is increased by 15% 8%, and Stormstrike now generates 1 stack of Maelstrom Weapon. Enhancement Shaman – Level 35 Talent. Enhancement Shaman – Level 35 Talent.
  • Enhancement Shaman Increases damage/healing by 3%: Ascendance, Chain Lightning, Crash Lightning, Crashing Storm, Earthen Spike, Earthquake, Elemental Assault, Elemental Blast, Elemental Spirits, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Frost Shock, Hailstorm, Ice Strike, Lashing Flames, Lava Lash Hailstorm, Ice Strike, Lashing Flames, Lightning Bolt, Lightning Shield, Ride the Lightning, Stormflurry, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 3%: Ascendance, Chain Lightning, Crash Lightning, Crashing Storm, Earthen Spike, Earthquake, Elemental Assault, Elemental Blast, Elemental Spirits, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Frost Shock, Hailstorm, Ice Strike, Lashing Flames, Lava Lash Hailstorm, Ice Strike, Lashing Flames, Lightning Bolt, Lightning Shield, Ride the Lightning, Stormflurry, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Decreases damage/healing by 35%: Chain Heal, Chain Lightning, Elemental Blast, Lightning Bolt, Ride the Lightning Increases damage/healing by 68%: Earth Shield Increases damage/healing by 13%: Healing Surge and Swelling Waves Shaman – Enhancement Spec. Shaman – Enhancement Spec.
  • Hailstorm Each stack of Maelstrom Weapon consumed increases the damage of your next Frost Shock by 15%, and causes your next Frost Shock to hit 1 additional target per Maelstrom Weapon stack consumed. up to 5. Enhancement Shaman – Level 35 Talent. Enhancement Shaman – Level 35 Talent. 100 yd range.
  • Ice Strike Strike your target with an icy blade, dealing [ 115% of Attack Power ] Frost damage and snaring them by 50% for 6 sec. Successful Ice Strikes reset the cooldown of your Flame Shock and Frost Shock spells Ice Strike increases the damage of your next Frost Shock by 100%. Requires One-Handed Axes, One-Handed Maces, Fist Weapons. Enhancement Shaman – Level 25 Talent. Enhancement Shaman – Level 25 Talent. 3.3% of Base Mana. Melee range. Instant. 15 sec cooldown.

Initial & Restoration

  • Cloudburst Totem Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% 20% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing. 1 charge. Shaman – Level 45 Talent. Shaman – Level 45 Talent. 8.6% of Base Mana. Instant. 30 sec recharge. 1 sec global cooldown. 1 charge.

Restoration

  • Ancestral Vigor Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide’s initial heal gain 10% 5% increased health for 10 sec. Restoration Shaman – Level 35 Talent. Restoration Shaman – Level 35 Talent.
  • Deluge Healing Wave, Healing Surge, and Chain Heal heal for an additional 20% 10% on targets affected by your Healing Rain or Riptide. Restoration Shaman – Level 25 Talent. Restoration Shaman – Level 25 Talent.
  • Flash Flood When you consume Tidal Waves, the cast time of your next heal is reduced by 20% 10%. Restoration Shaman – Level 45 Talent. Restoration Shaman – Level 45 Talent.
  • Restoration Shaman Restoration Shaman core passive Decreases damage/healing by 4%: Ascendance, Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Restorative Mists, Riptide Downpour, Healing Surge, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Decreases periodic damage/healing by 4%: Ascendance, Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Restorative Mists, Riptide Downpour, Healing Surge, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Increases damage/healing by 15%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Frost Shock, Lava Burst Earthquake, Flame Shock, Flametongue Attack, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 15%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Frost Shock, Lava Burst Earthquake, Flame Shock, Flametongue Attack, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 40%: Chain Lightning Increases damage/healing by 10%: Lava Burst Shaman – Restoration Spec. Shaman – Restoration Spec.
  • Torrent Increases the initial heal from Riptide by 20% 10%. Restoration Shaman – Level 15 Talent. Restoration Shaman – Level 15 Talent.

Warrior (Forums, Talent Calculator)

  • Challenging Shout Taunts all enemies within 10 yds to attack you for 6 sec. Instant. 4 min cooldown. 2 min cooldown.
  • Ignore Pain Fight through the pain, ignoring 55% of damage taken, up to [ 700% of Attack Power ] total damage prevented. 40 Rage / 60 Rage / 35 Rage / 35 Rage. Instant. 12 sec cooldown. 1 sec cooldown.

Arms

  • Rend Wounds the target, causing [ 32.1% of Attack Power ] Physical damage instantly and an additional [ 133% of Attack Power ] Bleed damage over 15 sec. Increases critical damage you deal to the enemy by 10%. Requires Melee Weapon. Arms Warrior – Level 30 Talent. Arms Warrior – Level 30 Talent. 30 Rage. Melee range. Instant.

Fury

  • Enraged Regeneration Reduces damage taken by 30%, and Bloodthirst restores an additional 20% health. Usable while stunned. Lasts 8 sec. Warrior – Fury Spec. Warrior – Fury Spec. Instant. 3 min cooldown. 2 min cooldown.
  • Onslaught Brutally attack an enemy for [ 131.6% [ 151.6% of Attack Power ] Physical damage. Requires Enrage. Generates 15 25 Rage. Requires Melee Weapon. Fury Warrior – Level 30 Talent. Fury Warrior – Level 30 Talent. Melee range. Instant. 12 sec cooldown. 18 sec cooldown.
  • Recklessness Go berserk, increasing all Rage generation by 100%, greatly empowering Bloodthirst and Raging Blow, and granting your abilities 20% increased critical strike chance for 10 12 sec. Generates 0 Rage. Warrior – Fury Spec. Warrior – Fury Spec. Instant. 1.5 min cooldown.
  • Siegebreaker Break the enemy’s defenses, dealing [ 80% [ 110% of Attack Power ] Physical damage, and increasing your damage done to the target by 15% for 10 sec. Generates 10 Rage. Requires Melee Weapon. Fury Warrior – Level 50 Talent. Fury Warrior – Level 50 Talent. Melee range. Instant. 30 sec cooldown.

Protection

  • Bolster Last Stand’s cooldown is reduced by 1 min 10 sec, and it grants you the Shield Block effect for its duration. Protection Warrior – Level 50 Talent. Protection Warrior – Level 50 Talent.
  • Last Stand Increases maximum health by 30% for 15 sec, and instantly heals you for that amount. Warrior – Protection Spec. Warrior – Protection Spec. Instant. 3 min cooldown. 2 min cooldown.
  • Shockwave Sends a wave of force in a frontal cone, causing [ 8.2% [ 40% of Attack Power ] damage and stunning all enemies within 10 yards for 2 sec. Warrior – Protection Spec. Warrior – Protection Spec. Instant. 40 sec cooldown.

Anima Powers
Shaman (Forums, Talent Calculator)

  • Elemental Core (Normal) Each Lava Surge Each Stormbringer buff you consume increases the damage of Lava Burst by 3%. Stormstrike by 3%. After generating 20 stacks, the cooldown of Lava Burst is reduced by 50%. Stormstrike is reduced by 50%.
  • Elemental Core (Lava Burst) Each Stormbringer Each Lava Surge buff you consume increases the damage of Stormstrike by 3%. Lava Burst by 3%. After generating 20 stacks, the cooldown of Stormstrike is reduced by 50%. Lava Burst is reduced by 50%.
  • Elemental Core (Normal) Each Lava Surge Each Stormbringer buff you consume increases the damage of Lava Burst by 3%. Stormstrike by 3%. After generating 20 stacks, the cooldown of Lava Burst is reduced by 50%. Stormstrike is reduced by 50%.
  • Elemental Core (Lava Burst) Each Stormbringer Each Lava Surge buff you consume increases the damage of Stormstrike by 3%. Lava Burst by 3%. After generating 20 stacks, the cooldown of Stormstrike is reduced by 50%. Lava Burst is reduced by 50%.
  • Elemental Core (Normal) Each Lava Surge Each Stormbringer buff you consume increases the damage of Lava Burst by 3%. Stormstrike by 3%. After generating 20 stacks, the cooldown of Lava Burst is reduced by 50%. Stormstrike is reduced by 50%.
  • Elemental Core (Lava Burst) Each Stormbringer Each Lava Surge buff you consume increases the damage of Stormstrike by 3%. Lava Burst by 3%. After generating 20 stacks, the cooldown of Stormstrike is reduced by 50%. Lava Burst is reduced by 50%.

Professions
Alchemy

  • Aerated Mana Potion Alchemy. Alchemy. 2 sec cast. Reagents: Awakened Air. Rousing Air.
  • Crystaline Phial of Perception Name changed from “Crystaline Phial Perception” to “Crystaline Phial of Perception”.
  • Omnium Draconis Alchemy. Alchemy. 2 sec cast. 1.5 sec cast.
  • Refreshing Healing Potion Name changed from “Steaming Healing Potion” to “Refreshing Healing Potion”. Alchemy. Alchemy. 2 sec cast. Reagents: Awakened Fire, Awakened Frost. Rousing Frost.
  • Wisp of Tyr Alchemy. Alchemy. 0.5 1.5 sec cast. Reagents: Artisan’s Mettle.

Cooking

  • Yusa’s Hearty Stew Recipe for 2 servings. Actual number of servings meals. Actual number of meals will vary based on cooking skill. Cooking. Cooking. 2 sec cast. Reagents: Islefin Dorado, Thousandbite Piranha, Mighty Mammoth Ribs, Ohn’ahranan Potato, Assorted Exotic Spices.

Engineering

Inscription

Leatherworking

Mining

  • [PH]Draconium Deposit (New) [PH]Draconium Deposits are rarely found around the Dragon Isles, often in rugged or hard to reach locations. Can’t be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • [PH]Molten Draconium Deposit (New) [PH]Draconium Deposits are rarely found around the Dragon Isles, often in rugged or hard to reach locations. They are sometimes imbued with primal flames, particularly in geologically active regions. Beware, for although these deposits provide valuable Rousing Flames, their heat will deter all but the most daring of miners. Can’t be cast in Tree of Life Form. Mining. Mining. Melee range. 3.2 sec cast.
  • [PH]Rich Draconium Deposit (New) [PH]Draconium Deposits are rarely found around the Dragon Isles, often in rugged or hard to reach locations. Rich deposits are particularly dense with ore, greatly increasing mining yields. Can’t be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.
  • [PH]Tyrivite Deposit (New) [PH]Tyrivite Deposits contain the most common ore found on the Dragon Isles, commonly. They are commonly found in rocky and mountainous regions. Can’t be cast in Tree of Life Form. Mining. Mining. Melee range. 2.5 sec cast.
  • Refine Draconium |A:Professions-Icon-Quality-Tier2-Small:20:20|a (New) Refines 5 Draconium Ore |A:Professions-Icon-Quality-Tier1-Small:20:20|a to 1 Draconium Ore |A:Professions-Icon-Quality-Tier2-Small:20:20|a. Mining. Mining. 2 sec cast. Reagents: Draconium Ore x 5.
  • Refine Draconium |A:Professions-Icon-Quality-Tier3-Small:20:20|a (New) Refines 5 Draconium Ore |A:Professions-Icon-Quality-Tier2-Small:20:20|a to 1 Draconium Ore |A:Professions-Icon-Quality-Tier3-Small:20:20|a. Mining. Mining. 2 sec cast. Reagents: Draconium Ore x 5.
  • Refine Titanicium |A:Professions-Icon-Quality-Tier2-Small:20:20|a (New) Refines 5 Titanicium Ore |A:Professions-Icon-Quality-Tier1-Small:20:20|a to 1 Titanicium Ore |A:Professions-Icon-Quality-Tier2-Small:20:20|a. Mining. Mining. 2 sec cast. Reagents: Titanicium Ore x 5.
  • Refine Titanicium |A:Professions-Icon-Quality-Tier3-Small:20:20|a (New) Refines 5 Titanicium Ore |A:Professions-Icon-Quality-Tier2-Small:20:20|a to 1 Titanicium Ore |A:Professions-Icon-Quality-Tier3-Small:20:20|a. Mining. Mining. 2 sec cast. Reagents: Titanicium Ore x 5.
  • Refine Tyrivite |A:Professions-Icon-Quality-Tier2-Small:20:20|a (New) Refines 5 Tyrivite Ore |A:Professions-Icon-Quality-Tier1-Small:20:20|a to 1 Tyrivite Ore |A:Professions-Icon-Quality-Tier2-Small:20:20|a. Mining. Mining. 2 sec cast. Reagents: Tyrivite Ore x 5.
  • Refine Tyrivite |A:Professions-Icon-Quality-Tier3-Small:20:20|a (New) Refines 5 Tyrivite Ore |A:Professions-Icon-Quality-Tier2-Small:20:20|a to 1 Tyrivite Ore |A:Professions-Icon-Quality-Tier3-Small:20:20|a. Mining. Mining. 2 sec cast. Reagents: Tyrivite Ore x 5.

Skinning

  • Aileron Seamoth Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-sized Morsel, Salamander Scales. Salamanther Scales.
  • Cerulean Spinefish Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-sized Morsel, Salamander Scales. Salamanther Scales.
  • Islefin Dorado Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-sized Morsel, Salamander Scales. Salamanther Scales.
  • Refine Hides – |A:Professions-Icon-Quality-Tier1-Small:20:20|a Name changed from “Refine Hides – Quality 1” to “Refine Hides – |A:Professions-Icon-Quality-Tier1-Small:20:20|a”. Refines 5 Quality |A:Professions-Icon-Quality-Tier1-Small:20:20|a rare hides and scales gathered from the creatures of the Dragon Isles to 1 Quality |A:Professions-Icon-Quality-Tier2-Small:20:20|a Skinning. Skinning. 2 sec cast.
  • Refine Hides – |A:Professions-Icon-Quality-Tier2-Small:20:20|a Name changed from “Refine Hides – Quality 2” to “Refine Hides – |A:Professions-Icon-Quality-Tier2-Small:20:20|a”. Refines 5 Quality |A:Professions-Icon-Quality-Tier2-Small:20:20|a rare hides and scales gathered from the creatures of the Dragon Isles to 1 Quality |A:Professions-Icon-Quality-Tier3-Small:20:20|a Skinning. Skinning. 2 sec cast.
  • Refine Leather – |A:Professions-Icon-Quality-Tier1-Small:20:20|a Name changed from “Refine Leather – Quality 1” to “Refine Leather – |A:Professions-Icon-Quality-Tier1-Small:20:20|a”. Refines 5 Quality |A:Professions-Icon-Quality-Tier1-Small:20:20|a leather gathered from the creatures of the Dragon Isles to 1 Quality |A:Professions-Icon-Quality-Tier2-Small:20:20|a Skinning. Skinning. 2 sec cast.
  • Refine Leather – |A:Professions-Icon-Quality-Tier2-Small:20:20|a Name changed from “Refine Leather – Quality 2” to “Refine Leather – |A:Professions-Icon-Quality-Tier2-Small:20:20|a”. Refines 5 Quality |A:Professions-Icon-Quality-Tier2-Small:20:20|a leather gathered from the creatures of the Dragon Isles to 1 Quality |A:Professions-Icon-Quality-Tier3-Small:20:20|a Skinning. Skinning. 2 sec cast.
  • Refine Scales – |A:Professions-Icon-Quality-Tier1-Small:20:20|a Name changed from “Refine Scales – Quality 1” to “Refine Scales – |A:Professions-Icon-Quality-Tier1-Small:20:20|a”. Refines 5 Quality |A:Professions-Icon-Quality-Tier1-Small:20:20|a scales gathered from the creatures of the Dragon Isles to 1 Quality |A:Professions-Icon-Quality-Tier2-Small:20:20|a Skinning. Skinning. 2 sec cast.
  • Refine Scales – |A:Professions-Icon-Quality-Tier2-Small:20:20|a Name changed from “Refine Scales – Quality 2” to “Refine Scales – |A:Professions-Icon-Quality-Tier2-Small:20:20|a”. Refines 5 Quality |A:Professions-Icon-Quality-Tier2-Small:20:20|a scales gathered from the creatures of the Dragon Isles to 1 Quality |A:Professions-Icon-Quality-Tier3-Small:20:20|a Skinning. Skinning. 2 sec cast.

Tailoring

  • Fiddle with Draconium Fabric Cutters Having mastered your craft, perhaps fiddling with your tools will stimulate your mind? The only guarantee is their destruction! Tailoring. Tailoring. 5 sec cast. Reagents: Spring-Loaded Draconium Fabric Cutters, Draconium Needle Set.
  • Fiddle with Titanicium Fabric Cutters Having mastered your craft, perhaps fiddling with your tools will stimulate your mind? The only guarantee is their destruction! Tailoring. Tailoring. 5 sec cast. Reagents: Spring-Loaded Titanicium Fabric Cutters, Draconium Needle Set.

Raid & Dungeon Abilities

  • Anti-Magic Bomb (New) Inflicts 140 Arcane damage to damage absorb shields within 8 yards of the impact. Unlimited range. Instant.
  • Creation Spark Charges a player, inflicting 3 Cosmic damage every 1 sec. for 30 sec. This effect stacks. Upon removal this charge jettisons Creation Sparks to nearby locations, infusing players within 0 yards of the impact location, increasing the flow of time by 15% 20%, increasing casting, attack speed, cooldown recharge rate, and periodic tick rates and additionally increasing movement speed by 45% 50% for 25 sec. Unlimited range. Instant.
  • Fated Infusion: Creation Spark Charges a player, inflicting 3 Cosmic damage every 1 sec. for 30 sec. This effect stacks. Upon removal this charge jettisons Creation Sparks to nearby locations, infusing players within 0 yards of the impact location, increasing the flow of time by 15% 20%, increasing casting, attack speed, cooldown recharge rate, and periodic tick rates and additionally increasing movement speed by 45% 50% for 25 sec. Unlimited range. Instant.
  • Frost Mine (New) If a player makes contact with a Frost Mine, it detonates. This detonation inflicts 15 Frost damage and applies Primal Chill to any players within 3 yards of the mine. Unlimited range. Instant.
  • Frost-Infused Laceration Melidrussa’s Infused Whelp inflicts 6 Physical damage to its current player target. Applies Primal Chill. 15 yd range. 1.2 sec cast. Unlimited range. 1.5 sec cast.
  • Ice Blast Inflicts 40 Frost damage to all players in a large cone in front of Melidrussa. Applies 5 stacks of Primal Chill. 7% of Total Mana. Unlimited range. 3.5 sec cast. 6 sec cast.
  • Squall (New) A sudden wind-speed increase in the area inflicts 8 Nature damage every 1 sec and reduces movement speed by 30%. Unlimited range. Instant.
  • Winds of Change Erkhart conjures a localized hurricane, inflicting 2 1 Nature damage every 1 sec. for 6 4 sec, directionally pushing players and Kyrakka’s Inner Inferno. 100 yd range. 6 sec cast (Channeled). 6 sec cooldown. 1.5 sec cast. 6 sec cooldown.

Misc Changes

Originally Posted by MMO-Champion

Char Customization Options
Unknown Unknown

  • [DNT] Voice (Wont appear in public builds) – Choice 30015 (New)
  • [DNT] Voice (Wont appear in public builds) – Choice 30016 (New)
  • Armor Style – Choice 30028 (New)
  • Armor Style – Choice 30029 (New)
  • Breastplate – Aegis – Name changed from “Breastplate – Regal” to “Breastplate – Aegis”.
  • Breastplate – Regal – Name changed from “Breastplate – Aegis” to “Breastplate – Regal”.
  • Chest – Tabard – Name changed from “Chest – Scaleborn” to “Chest – Tabard”.
  • Horn Color – Gradient – Name changed from “Horn Color – Tan” to “Horn Color – Gradient”.
  • Horn Color – Tan – Name changed from “Horn Color – Gradiant” to “Horn Color – Tan”.
  • Secondary Color – None – Name changed from “Accent Color – None” to “Secondary Color – None”.
  • Secondary Color Strength – Medium – Name changed from “Accent Color Strength – Medium” to “Secondary Color Strength – Medium”.
  • Secondary Color Strength – None – Name changed from “Accent Color Strength – None” to “Secondary Color Strength – None”.
  • Secondary Color Strength – Strong – Name changed from “Accent Color Strength – Strong” to “Secondary Color Strength – Strong”.
  • Secondary Color Strength – Subtle – Name changed from “Accent Color Strength – Subtle” to “Secondary Color Strength – Subtle”.
  • Waist – Draconic – Name changed from “Waist – Regal” to “Waist – Draconic”.
  • Waist – Regal – Name changed from “Waist – Scaleborn” to “Waist – Regal”.

Character Titles

  • Crimson Gladiator %s (New)

Creature Families

  • Waterfowl – Name changed from “Crane” to “Waterfowl”.

Currency Types
Dragon Racing UI (Hidden)

  • Dragon Racing – Personal Best Record – Thaldraszus 05 Easy (New)
  • Dragon Racing – Personal Best Record – Thaldraszus 05 Hard (New)
  • Dragon Racing – Personal Best Record – Thaldraszus 06 Easy (New)
  • Dragon Racing – Personal Best Record – Thaldraszus 06 Hard (New)

Dragonflight

  • Purified Arcane Energy (New) – This arcane energy has been stabilized and can be used throughout the Cobalt Assembly.

Hidden

  • [DNT] AC Major Faction Test Renown – It’s Renown Max Quantity: 999999. 80.

Factions
Valdrakken Accord

  • Cobalt Assembly (New)

Flight Masters
10.0 Dragon Isles

  • 10.0 Explorers – Travel Network – HubNeutral. Alliance mount: NPC #189758. Horde mount: NPC #189758. Neutral.

Group Finder Activities
Raids

  • World Bosses (Dragonflight) (New) – 40 players. Map: 10.0 Dragon Isles.

Item Name Descriptions

  • Cobalt Assembly Arcane Essences (New)Cobalt Assembly Arcane Essences

LFG Dungeons
Dungeons

  • Brackenhide Hollow (New) – Map: Brackenhide Hollow. Roles: 1 tank/1 healer/3 damage.
  • Brackenhide Hollow (New) – Map: Brackenhide Hollow. Roles: 1 tank/1 healer/3 damage.
  • Halls of Infusion (New) – Map: Halls of Infusion. Roles: 1 tank/1 healer/3 damage.
  • Halls of Infusion (New) – Map: Halls of Infusion. Roles: 1 tank/1 healer/3 damage.
  • Neltharus (New) – Map: Neltharus. Roles: 1 tank/1 healer/3 damage.
  • Neltharus (New) – Map: Neltharus. Roles: 1 tank/1 healer/3 damage.
  • Random Dungeon (Dragonflight) (New) – Roles: 1 tank/1 healer/3 damage.
  • Random Heroic (Dragonflight) (New) – Roles: 1 tank/1 healer/3 damage.
  • Ruby Life Pools (New) – Map: Ruby Life Pools. Roles: 1 tank/1 healer/3 damage.
  • Ruby Life Pools (New) – Map: Ruby Life Pools. Roles: 1 tank/1 healer/3 damage.
  • Taz’algeth Academy (New) – Map: Taz’algeth Academy. Roles: 1 tank/1 healer/3 damage.
  • Taz’algeth Academy (New) – Map: Taz’algeth Academy. Roles: 1 tank/1 healer/3 damage.
  • The Azure VaultMap: 10.0 Map The Azure Vault. Roles: 1 tank/1 healer/3 damage.
  • The Azure VaultMap: 10.0 Map The Azure Vault. Roles: 1 tank/1 healer/3 damage.
  • The Nokhud Offensive (New) – Map: The Nokhud Offensive. Roles: 1 tank/1 healer/3 damage.
  • The Nokhud Offensive (New) – Map: The Nokhud Offensive. Roles: 1 tank/1 healer/3 damage.
  • Uldaman: Legacy of Tyr (New) – Map: Uldaman: Legacy of Tyr. Roles: 1 tank/1 healer/3 damage.
  • Uldaman: Legacy of Tyr (New) – Map: Uldaman: Legacy of Tyr. Roles: 1 tank/1 healer/3 damage.

Unknown

  • Neltharus (New) – Map: Neltharus. Roles: 1 tank/1 healer/3 damage.
  • Neltharus (New) – Map: Neltharus. Roles: 1 tank/1 healer/3 damage.
  • The Azure VaultMap: 10.0 Map The Azure Vault. Roles: 1 tank/1 healer/3 damage.
  • The Azure VaultMap: 10.0 Map The Azure Vault. Roles: 1 tank/1 healer/3 damage.
  • Uldaman: Legacy of Tyr (New) – Map: Uldaman: Legacy of Tyr. Roles: 1 tank/1 healer/3 damage.
  • Uldaman: Legacy of Tyr (New) – Map: Uldaman: Legacy of Tyr. Roles: 1 tank/1 healer/3 damage.

Map Areas
10.0 Centaur Arena

  • Centaur Arena (New)

10.0 Dragon Isles

  • Ohn’ahran Plains > Khadin’s Cave (New)
  • Ohn’ahran Plains > Stonefray Falls – Name changed from “Ohn’ahran Plains > Ritual Spar Site” to “Ohn’ahran Plains > Stonefray Falls”.
  • Ohn’ahran Plains > The Storm Scar – Name changed from “Ohn’ahran Plains > Primalist Front” to “Ohn’ahran Plains > The Storm Scar”.
  • The Azure Span > Training Grounds (New)
  • The Waking Shores > Rubyscale Outpost – Name changed from “The Waking Shores > Zone Edge Camp” to “The Waking Shores > Rubyscale Outpost”.

10.0 The Forbidden Reach (Child of 2444)

  • The Forbidden Reach > Sharpscale Coast – Name changed from “The Forbidden Reach > Coastal Reach” to “The Forbidden Reach > Sharpscale Coast”.

Neltharus

  • Neltharus > The Burning Cauldron (New)
  • Neltharus > The Dragon’s Hoard (New)

Map Difficulties

  • Brackenhide Hollow – Heroic Dungeon – Name changed from “10.0 Brackenhide Hollow – Heroic Dungeon” to “Brackenhide Hollow – Heroic Dungeon”.
  • Brackenhide Hollow – Mythic Dungeon – Name changed from “10.0 Brackenhide Hollow – Mythic Dungeon” to “Brackenhide Hollow – Mythic Dungeon”.
  • Brackenhide Hollow – Mythic Keystone – Name changed from “10.0 Brackenhide Hollow – Mythic Keystone” to “Brackenhide Hollow – Mythic Keystone”.
  • Brackenhide Hollow – Normal Dungeon – Name changed from “10.0 Brackenhide Hollow – Normal Dungeon” to “Brackenhide Hollow – Normal Dungeon”.
  • Halls of Infusion – Heroic Dungeon – Name changed from “10.0 Halls of Infusion – Heroic Dungeon” to “Halls of Infusion – Heroic Dungeon”.
  • Halls of Infusion – Mythic Dungeon – Name changed from “10.0 Halls of Infusion – Mythic Dungeon” to “Halls of Infusion – Mythic Dungeon”.
  • Halls of Infusion – Mythic Keystone – Name changed from “10.0 Halls of Infusion – Mythic Keystone” to “Halls of Infusion – Mythic Keystone”.
  • Halls of Infusion – Normal Dungeon – Name changed from “10.0 Halls of Infusion – Normal Dungeon” to “Halls of Infusion – Normal Dungeon”.
  • Lost Arvillo (New) – Max players: 5.
  • Neltharus – Heroic Dungeon – Name changed from “10.0 Neltharus – Heroic Dungeon” to “Neltharus – Heroic Dungeon”.
  • Neltharus – Mythic Dungeon – Name changed from “10.0 Neltharus – Mythic Dungeon” to “Neltharus – Mythic Dungeon”.
  • Neltharus – Mythic Keystone – Name changed from “10.0 Neltharus – Mythic Keystone” to “Neltharus – Mythic Keystone”.
  • Neltharus – Normal Dungeon – Name changed from “10.0 Neltharus – Normal Dungeon” to “Neltharus – Normal Dungeon”.
  • Ruby Life Pools – Heroic Dungeon – Name changed from “10.0 Ruby Life Pools – Heroic Dungeon” to “Ruby Life Pools – Heroic Dungeon”.
  • Ruby Life Pools – Mythic Dungeon – Name changed from “10.0 Ruby Life Pools – Mythic Dungeon” to “Ruby Life Pools – Mythic Dungeon”.
  • Ruby Life Pools – Mythic Keystone – Name changed from “10.0 Ruby Life Pools – Mythic Keystone” to “Ruby Life Pools – Mythic Keystone”.
  • Ruby Life Pools – Normal Dungeon – Name changed from “10.0 Ruby Life Pools – Normal Dungeon” to “Ruby Life Pools – Normal Dungeon”.
  • Taz’algeth Academy – Heroic Dungeon – Name changed from “10.0 Taz’algeth Academy – Heroic Dungeon” to “Taz’algeth Academy – Heroic Dungeon”.
  • Taz’algeth Academy – Mythic Dungeon – Name changed from “10.0 Taz’algeth Academy – Mythic Dungeon” to “Taz’algeth Academy – Mythic Dungeon”.
  • Taz’algeth Academy – Mythic Keystone – Name changed from “10.0 Taz’algeth Academy – Mythic Keystone” to “Taz’algeth Academy – Mythic Keystone”.
  • Taz’algeth Academy – Normal Dungeon – Name changed from “10.0 Taz’algeth Academy – Normal Dungeon” to “Taz’algeth Academy – Normal Dungeon”.
  • The Azure Vault – Heroic Dungeon – Name changed from “10.0 The Azure Vault – Heroic Dungeon” to “The Azure Vault – Heroic Dungeon”.
  • The Azure Vault – Mythic Dungeon – Name changed from “10.0 The Azure Vault – Mythic Dungeon” to “The Azure Vault – Mythic Dungeon”.
  • The Azure Vault – Mythic Keystone – Name changed from “10.0 The Azure Vault – Mythic Keystone” to “The Azure Vault – Mythic Keystone”.
  • The Azure Vault – Normal Dungeon – Name changed from “10.0 The Azure Vault – Normal Dungeon” to “The Azure Vault – Normal Dungeon”.
  • The Nokhud Offensive – Heroic Dungeon – Name changed from “10.0 The Nokhud Offensive – Heroic Dungeon” to “The Nokhud Offensive – Heroic Dungeon”.
  • The Nokhud Offensive – Mythic Dungeon – Name changed from “10.0 The Nokhud Offensive – Mythic Dungeon” to “The Nokhud Offensive – Mythic Dungeon”.
  • The Nokhud Offensive – Mythic Keystone – Name changed from “10.0 The Nokhud Offensive – Mythic Keystone” to “The Nokhud Offensive – Mythic Keystone”.
  • The Nokhud Offensive – Normal Dungeon – Name changed from “10.0 The Nokhud Offensive – Normal Dungeon” to “The Nokhud Offensive – Normal Dungeon”.

Maps
10

  • Brackenhide Hollow – Name changed from “10.0 Brackenhide Hollow” to “Brackenhide Hollow”.
  • Halls of Infusion – Name changed from “10.0 Halls of Infusion” to “Halls of Infusion”.
  • Lost Arvillo (New) – Directory: 2573. Type: Normal.
  • Neltharus – Name changed from “10.0 Neltharus” to “Neltharus”.
  • Ruby Life Pools – Name changed from “10.0 Ruby Life Pools” to “Ruby Life Pools”.
  • Taz’algeth Academy – Name changed from “10.0 Taz’algeth Academy” to “Taz’algeth Academy”.
  • The Azure Vault – Name changed from “10.0 The Azure Vault” to “The Azure Vault”.
  • The Nokhud Offensive – Name changed from “10.0 The Nokhud Offensive” to “The Nokhud Offensive”. Directory: 2516. Type: Instance.Time is always 12:00am.

Mounts
Ground Mounts

  • Carrier Ottuk – Name changed from “[PH] White Armored River Otter” to “Carrier Ottuk”. Ground Mount. [PH] White Armored River Otter. “PH” Source: Drop: PH Carrier Ottuk. “[PH]” Source: Achievement: Thanks for the Carry! Category: Mounts

Scenarios
Clan Aylaag’s Caravan

  • 01: Defend Clan AylaagClan Aylaag has begun to move to their next location and could use extra defense.
  • 01: Defend Clan AylaagClan Aylaag has begun to move to their next location and could use extra defense.
  • 02: Nokhud Ambush! – Name changed from “02: Miniboss” to “02: Nokhud Ambush!”. The Nokhud have planned a larger ambush for the Aylaag caravan! Push them back!
  • 02: Primalist Ambush! – Name changed from “02: Miniboss” to “02: Primalist Ambush!”. The Primalists have planned a larger ambush for the Aylaag caravan! Push them back!
  • 03: Defend Clan AylaagClan Aylaag has begun to move to their next location and could use extra defense.
  • 03: Defend Clan AylaagClan Aylaag has begun to move to their next location and could use extra defense.
  • 04: Nokhud Ambush! – Name changed from “04: Miniboss” to “04: Nokhud Ambush!”. Clan Aylaag has begun to move to their next location and could use extra defense.
  • 04: Primalist Ambush! – Name changed from “04: Miniboss” to “04: Primalist Ambush!”. The Primalists have planned a larger ambush for the Aylaag caravan! Push them back!
  • 05: Defend Clan AylaagClan Aylaag has begun to move to their next location and could use extra defense.
  • 05: Defend Clan AylaagClan Aylaag has begun to move to their next location and could use extra defense.
  • 06: Final Assault – Name changed from “06: Boss” to “06: Final Assault”. [DNT Clan Nokhud is making a final effort to waylay the Aylaag caravan]
  • 06: Final Assault – Name changed from “06: Boss” to “06: Final Assault”. [DNT Clan Nokhud is making a final effort to waylay the Aylaag caravan]
  • 06: Final Assault – Name changed from “06: Boss” to “06: Final Assault”. [DNT The Primalists are making a final effort to waylay the Aylaag caravan]
  • 06: Final Assault – Name changed from “06: Boss” to “06: Final Assault”. [DNT The Primalists are making a final effort to waylay the Aylaag caravan]
  • 06: Final Assault – Name changed from “06: Boss” to “06: Final Assault”. [DNT Clan Nokhud is making a final effort to waylay the Aylaag caravan]
  • 06: Final Assault – Name changed from “06: Boss” to “06: Final Assault”. [DNT The Primalists are making a final effort to waylay the Aylaag caravan]

Grand Hunt

  • 02: Forked Road Hunt – Name changed from “02: [DNT]Step 2” to “02: Forked Road Hunt”. Hunt creatures around the forked road.
  • 02: River Hunt – Name changed from “02: [DNT]Step 2” to “02: River Hunt”. Hunt beasts around the river.
  • 03: [DNT]Interact – Name changed from “03: [DNT]Step 3” to “03: [DNT]Interact”.
  • 03: [DNT]Interact – Name changed from “03: [DNT]Step 3” to “03: [DNT]Interact”.
  • 04: Disruptive Corpsewings – Name changed from “04: [DNT]Step 4” to “04: Disruptive Corpsewings”. Clear the river of the Disruptive Corpsewings.
  • 04: Parched Broadhoof – Name changed from “04: [DNT]Wave” to “04: Parched Broadhoof”. Clear out the Parched Broadhoof swarming the river.
  • 04: Rampaging Forest Giants – Name changed from “04: [DNT]Step 4” to “04: Rampaging Forest Giants”. Clear out the Rampaging Forest Giants.
  • 05: Hunt Ergburk – Name changed from “05: [DNT]Boss” to “05: Hunt Ergburk”. Find and hunt Ergburk.
  • 05: Hunt Uurhilt – Name changed from “05: [DNT]Step 5” to “05: Hunt Uurhilt”. Hunt Uurhilt.
  • 05: Hunt Zagdech – Name changed from “05: [DNT]Step 5” to “05: Hunt Zagdech”. Find and hunt Zagdech.
  • 06: Southeast Hunt – Name changed from “06: [DNT]Step 6” to “06: Southeast Hunt”. Hunt creatures in the southeast hunt area.
  • 06: Southern Plains Hunt – Name changed from “06: [DNT]Step 6” to “06: Southern Plains Hunt”. Hunt beasts south of the river.
  • 07: [DNT]Interact – Name changed from “07: [DNT]Step 7” to “07: [DNT]Interact”.
  • 07: [DNT]Interact – Name changed from “07: [DNT]Step 7” to “07: [DNT]Interact”.
  • 08: Blaring Caprine – Name changed from “08: [DNT]Step 8” to “08: Blaring Caprine”. Clear out the Blaring Caprine.
  • 08: Encroaching Riverbeasts – Name changed from “08: [DNT]Wave” to “08: Encroaching Riverbeasts”. Clear the western plains of the Encroaching Riverbeasts.
  • 08: Restless Slyvern – Name changed from “08: [DNT]Step 8” to “08: Restless Slyvern”. Clear Restless Slyvern from the area south of the river.
  • 09: Hunt Kholdeg – Name changed from “09: [DNT]Step 9” to “09: Hunt Kholdeg”. Find and hunt Kholdeg.
  • 09: Hunt Khomuur – Name changed from “09: [DNT]Boss” to “09: Hunt Khomuur”. Find and hunt Khomuur.
  • 09: Hunt Khuumog – Name changed from “09: [DNT]Step 9” to “09: Hunt Khuumog”. Waken and hunt Khuumog.
  • 10: Northern Plains Hunt – Name changed from “10: [DNT]Step 10” to “10: Northern Plains Hunt”. Hunt beasts north of the river.
  • 10: Southwest Hunt – Name changed from “10: [DNT]Step 10” to “10: Southwest Hunt”. Hunt creatures in the southwest hunt area.
  • 11: [DNT]Interact – Name changed from “11: [DNT]Step 11” to “11: [DNT]Interact”.
  • 11: [DNT]Interact – Name changed from “11: [DNT]Step 11” to “11: [DNT]Interact”.
  • 12: Agitated Horned Filtchers – Name changed from “12: [DNT]Step 12” to “12: Agitated Horned Filtchers”. Clear out the Agitated Horned Filtchers.
  • 12: Converging Concretions – Name changed from “12: [DNT]Wave” to “12: Converging Concretions”. Clear out the Converging Concretions.
  • 12: Famished Proto-Drakes – Name changed from “12: [DNT]Step 12” to “12: Famished Proto-Drakes”. Clear out Famished Proto-Drakes from the area north of the river.
  • 13: Hunt Rokzul – Name changed from “13: [DNT]Boss” to “13: Hunt Rokzul”. Find and hunt Rokzul.
  • 13: Hunt Tenmod – Name changed from “13: [DNT]Step 13” to “13: Hunt Tenmod”. Hunt Tenmod.
  • 13: Hunt Zumakh – Name changed from “13: [DNT]Step 13” to “13: Hunt Zumakh”. Hunt Zumakh.

Siege on Dragonbane Keep

  • 01: Dragon Wagon – Name changed from “01: Escort the Obsidian Forces to Dragonbane Keep” to “01: Dragon Wagon”. Escort the Obsidian Forces to Dragonbane Keep Guard the Black Band as they reach Dragonbane Keep.
  • 02: Home on the Battlefield – Name changed from “02: Clear Space for a Camp” to “02: Home on the Battlefield”. Entrance cleared Clear out the entrance and establish a base camp.
  • 03: We Stand – Name changed from “03: Push across the field!” to “03: We Stand”. Defeat the Djaradin Forces Push across the battlefield and take out both Djaradin lieutenants.
  • 04: Fighting Fire with Fire – Name changed from “04: Enter the keep” to “04: Fighting Fire with Fire”. Disable the flame barrier Defeat the Grand Flame to open the fort.
  • 05: Controlled Burn – Name changed from “05: Take control of the keep” to “05: Controlled Burn”. Take control of the keep Clear out the fort of whatever remains.