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Dragonflight Alpha – Build 44895

Dragonflight Alpha – Build 44895
A new build is on the way!

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Dragonflight Alpha Development Notes – August 2, 2022

Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Take a look at this week’s updates to Dragonflight Alpha:

Discover the Dragon Isles

  • Thaldraszus
  • Removed: The Waking Shores

Character Level
Developers’ note: With each phase, we encourage players to make a new template character and avoid using their previous characters as they could potentially be in a broken state . After making a new template character, make sure to talk to Questzertauren and he will prepare you for any available content.

  • Level 68 Character Template
  • Maximum Level: 70
  • Dwarves have been re-enabled.

Classes

  • New Talents
    • Warrior
      • Developer’s note: We feel that all three Warrior specializations have excellent foundations for both their class fantasies and with regard to how fun their rotations are to play. So, our goal for the class in Dragonflight has been to evolve and enhance each specialization rather than to revolutionize or rebuild them.

        We’re trying to strike a balance between existing things you know and love, exciting new talents and greatest hits from that past such as Blood and Thunder, Odyn’s Fury and Cold Steel, Hot Blood.

        With this in mind, players should expect core rotations to feel comfortable and familiar but with a much wider variety of choice in terms of which elements they can enhance. In addition to this we’re also attempting to build in support to enable players to experiment with more varied playstyles if they desire, such as the Arms being able to heavily investing in damage over time abilities and Fury being able to double down on auto attacks.

        We are excited for Warriors to be joining the Dragonflight Alpha look forward to hearing your feedback!

      • Known Issues
        • Some talent overrides are not working correctly, and you are able to use both spells (E.G. Annihilator doesn’t replace Raging Blow).
        • Some talent dependencies and combinations are not working correctly. (E.G. Combining Titanic Throw and Improved Heroic Throw doesn’t apply Deep Wounds to all affected targets)
        • Stances are currently a work in progress and undergoing internal iteration. A large part of their goal is to guide the fantasy of each spec but mechanically, the goal for these is not to encourage frantic stance shifting. But rather switching at certain major points in an encounter, such as For DPS Warriors during a painful AOE damage phase, or for Protection Warrior that are off tanking they may temporarily switch to deal more damage.
        • A handful of talents will be getting a choice-node option in a later Alpha build (E.G. Rumbling Earth and Thunderous Aftershocks).
        • Fury has some issues with Execute related to the new player experience that causes you to have both the Arms and Fury versions of Execute (players should use the variant that attacks with both Weapons).
        • Multi Rank nodes are not always awarding full values.
        • We’re still working on the background art for the Fury talent tree, it will be added in a later build.

Professions

  • Inscription
    • Developer’s note: In this Alpha build, Inscription has been enabled and can be trained by the Associate Professor Instructaur in Orgrimmar and Stormwind. In addition to the traditional Inscription recipes, we’re introducing a new system to Inscription: the Darkmoon Deck Box.

      Scribes that have fully unlocked the Darkmoon Mysteries specialization tree will be able to make Darkmoon Booster Packs that contain the cards necessary to create traditional Darkmoon Decks much like before. However, Scribes can now use these Darkmoon Decks to craft Darkmoon Deck Boxes, which are higher item level and are able to be inscribed with Scale Sigils that allow them to customize their Darkmoon Deck Box with different attributes, such as removing all Even cards from the deck, shuffling faster or only shuffling when the player jumps. We’re very interested in feedback on this new system, so please let us know how it feels once you’re able to playtest with it!

      Please note that for Alpha purposes, the Darkmoon Ace cards can be bought from Reagent Lord Herbataur. The other remaining cards will need to be crafted by Scribes.

  • Skinning
    • Developer’s note: In this Alpha build, Skinning has been enabled and can be trained by the Associate Professor Instructaur in Orgrimmar and Stormwind. While the core gameplay of Skinning remains largely unchanged for Dragonflight, we are adding a new consumable that aims to give Skinners a new form of gameplay: Creature Baits. Skinners will be able to create and place Creature Baits to lure elusive creatures out of hiding.

      Please note that for Alpha purposes, the cooldown on Creature Baits has been removed so that players can use the item and give feedback. These items will have a medium length cooldown in their final version, which can be reduced by Bait Crafter Specialization traits.

  • Specializations
    • Unlocking Specializations requires 25 skill in that Profession. Once unlocked, players can spend Specialization points to unlock various bonuses for their Profession.
    • Developers’ note: For the purposes of Alpha we’ve added a consumable, Professor Instructataur’s Top Secret Guide, on the Associate Professor Instructaur vendor that gives players 50 Specialization points. Below are a few Specialization paths:
    • Inscription
      • Archiving — Improve at the art of archiving various texts, gaining + 1 Skill per point in this specialization.
        • Darkmoon Mysteries — Improve at understanding the complex mysteries behind Darkmoon Cards, gaining +1 Skill per point in this specialization.
      • Rune Mastery — Improve at the art of Inscription and utilizing various reagents, gaining +1 Skill per point in this specialization.
        • Understanding Flora — Improve at milling various herbs in the Dragon Islands, gaining +1 Resourcefulness per point in this specialization.
    • Skinning
      • Bait Crafter — Improve your skinning efficiency, gaining +1 Finesse while skinning in the Dragon Isles per point in the Specialization.
        • Elemental Infusion — Hone your eye for detail, gaining +1 Perception while skinning in the Dragon Isles per point in the Specialization.
      • Tanning — Improve your capabilities at gathering general materials from creatures, gaining +1 Skill while skinning in the Dragon Isles per point in the Specialization.
        • Leather Mastery — Bolster your knowledge of leather skinning, gaining +1 Skill while skinning leather creatures in the Dragon Isles per point in the Specialization.
    • Known Issues
      • Leatherworking: Feral Hide Drums cannot be crafted. This will be fixed in a later build.
      • Skinning: A few of the Specialization trees are missing description text. This will be fixed in a later build.

User Interface and Accessibility

  • New HUD UI
    • Edit Mode
      • Added Pet Bar
      • Added Possess Bar
  • Equipment sets, guild bank, and macro icon selection can now be chosen with a drag and drop from certain sources (items, spells, mounts, battle pets, macros).
    • Known issue: Macros do not display their spell icon when the question mark icon is used.

Achievement Changes

Originally Posted by MMO-Champion

Dragon Isles
Exploration

Dragon Racing
Expansion Features

Dragonflight
Quests

Reputation

Dragonflight Dungeon
Dungeons & Raids

Dungeons & Raids

Shadowlands
Quests

  • From A to Zereth Complete all of the Zereth Mortis achivements achievements listed below. Mount Reward: Cryptic Aurelid. 25 points. Account Wide.

Ability Changes

Originally Posted by MMO-Champion

Covenant Abilities

  • Active: Avian Alacrity Tier 4, Column 3. Spell: Increase your haste by 30 25 for 15 sec. Slaying an enemy refreshes the duration.
  • Active: Fatal Bite Tier 3, Column 3. Spell: Your Bakar focuses on your prey, duplicating 50% 100% of the damage you deal over the next 6 seconds.
  • Apex Hunter Tier 4, Column 4. Spell: Enable the following effect during Shikaar hunting parties. Apex Hunter Damanging Damaging a powerful foe during a Hunting Party grants 30% Critical Strike for 30 sec. This effect may only occur once every 1.5 min
  • Bakar Hunting Companion Tier 1, Column 1. Spell: Hunt alongside a bakar which grants the following additional effect: Your bakar companion will attempt to execute enemies beneath 20% health, inflicting 10 Physical damage and restoring 10 health to you. 20 Physical damage and restoring 15 health to you.
  • Bakar Hunting Companion Tier 1, Column 2. Spell: You may hunt alongside a bakar during Shikaar hunting parties. Invigorating Takedown Your bakar companion will attempt to execute enemies beneath 20% health, inflicting 10 Physical damage and restoring 10 health to you. 20 Physical damage and restoring 15 health to you.
  • Bakar Training: Fatal Bite Tier 3, Column 1. Spell: You may select the following additional training for your hunting companion. Your companinon companion may only have one additional ability. Fatal Bite Your Bakar focuses on your prey, duplicating 50% 100% of the damage you deal over the next 6 seconds.
  • Bakar Training: Harrowing Howl Tier 3, Column 2. Spell: You may select the following additional training for your hunting companion. Your companinon companion may only have one additional ability. Harrowing Howl Your bakar companion howls every 45 60 seconds, increasing your damage done by 20% for 10 sec. 50% for 12 sec.
  • Black Bakar Name changed from “Pleasant Hill” to “Black Bakar”. Tier 2, Column 4. Spell: Completed Hunting Party 08 Change the color of your bakar companion.
  • Blessing: Purifying Breeze Tier 2, Column 2. Spell: Suffering a detrimental effect will purify the effect on you and allies within 15 yards. This effect can only occur once every 45 sec. 30 sec.
  • Blessing: Purifying Breeze Tier 2, Column 3. Spell: You may select the following Blessing of Ohn’ara for use during Shikaar hunting parties. Purifying Breeze Suffering a detrimental effect will purify the effect on you and allies within 15 yards. This effect can only occur once every 45 sec. 30 sec.
  • Blessing: Warding Winds Tier 2, Column 1. Spell: Shroud allies within 15 yards in protective winds, granting a shield absorbing 10 damage for 10 sec. 20 damage for 10 sec.
  • Blessing: Warding Winds Tier 2, Column 2. Spell: You may select the following Blessing of Ohn’ara for use during Shikaar hunting parties. Warding Winds Shroud allies within 15 yards in protective winds, granting a shield absorbing 10 damage for 10 sec. 20 damage for 10 sec.
  • Brown Bakar (New) Tier 2, Column 6. Spell: Change the color of your bakar companion.
  • Brown Ohuna (New) Tier 1, Column 5. Spell: Change the color of your ohuna companion.
  • Dark Ohuna Name changed from “The Cascades” to “Dark Ohuna”. Tier 1, Column 4. Spell: Completed Hunting Party 04 Change the color of your ohuna companion.
  • Gold Bakar Name changed from “Hornswog Hollow” to “Gold Bakar”. Tier 2, Column 1. Spell: Completed Hunting Party 015 Change the color of your bakar companion.
  • Golden Brown Bakar Name changed from “Cloverwood Hollow” to “Golden Brown Bakar”. Tier 2, Column 2. Spell: Completed Hunting Party 06 Change the color of your bakar companion.
  • Ohuna Training: Avian Alacrity Tier 3, Column 5. Spell: You may select the following additional training for your hunting companion. Your companinon companion may only have one additional ability. Avian Alacrity Increase your haste by 30 25 for 15 sec. Slaying an enemy refreshes the duration.
  • Ohuna Training: Razor Winds Tier 3, Column 4. Spell: You may select the following additional training for your hunting companion. Your companinon companion may only have one additional ability. Razor Winds Your ohuna companion hurls razor winds at your target every 30 seconds, inflicting 10 30 Nature damage and increasing the damage of your next attack by 100%.
  • Orange Bakar (New) Tier 2, Column 5. Spell: Change the color of your bakar companion.
  • Passive: Harrowing Howl Tier 3, Column 2. Spell: Your bakar companion howls every 45 60 seconds, increasing your damage done by 20% for 10 sec. 50% for 12 sec.
  • Passive: Razor Winds Tier 4, Column 2. Spell: Your ohuna companion hurls razor winds at your target every 30 seconds, inflicting 10 30 Nature damage and increasing the damage of your next attack by 100%.
  • Red Ohuna Name changed from “West Azure Span” to “Red Ohuna”. Tier 1, Column 3. Spell: Completed Hunting Party 03 Change the color of your ohuna companion.
  • Sepia Ohuna Name changed from “Rockfang Ravine” to “Sepia Ohuna”. Tier 1, Column 2. Spell: Completed Hunting Party 02 Change the color of your ohuna companion.
  • White Bakar Name changed from “Northeast Azure Span” to “White Bakar”. Tier 2, Column 3. Spell: Completed Hunting Party 07 Change the color of your bakar companion.
  • White Ohuna Name changed from “Crumbling Cliffs” to “White Ohuna”. Tier 1, Column 1. Spell: Completed Hunting Party 01 Change the color of your ohuna companion.

Spell Changes

Originally Posted by MMO-Champion

Mounts

  • Azure Skitterfly Name changed from “[PH] Dragonfly Blue” to “Azure Skitterfly”.
  • Divine Kiss of Ohn’ahra Name changed from “[PH] White Wind Eagle” to “Divine Kiss of Ohn’ahra”.
  • Iskaara Trader’s Ottuk Name changed from “[PH] Black River Otter” to “Iskaara Trader’s Ottuk”.
  • Ivory Trader’s Ottuk Name changed from “[PH] White River Otter” to “Ivory Trader’s Ottuk”.
  • Jigglesworth Sr. (New) Summons and dismisses this mount. Account wide. Account wide. 1.5 sec cast.
  • Liberated Slyvern Name changed from “PH Black Slyvern” to “Liberated Slyvern”.
  • Loyal Magmammoth Name changed from “PH Lava Mammoth Orange” to “Loyal Magmammoth”.
  • Magmashell Name changed from “PH Lava Snail Orange” to “Magmashell”.
  • Majestic Vorquin Name changed from “[PH] Pale Vorquin” to “Majestic Vorquin”.
  • Noble Elderhorn Name changed from “PH Moose Bull Black” to “Noble Elderhorn”.
  • Plainswalker Bearer Name changed from “PH Mammoth V2 Orange” to “Plainswalker Bearer”.
  • Restless Hornstrider Name changed from “PH Primal Tallstrider Green” to “Restless Hornstrider”.
  • Scorchpath Name changed from “PH Lava Slug Red” to “Scorchpath”.
  • Scouting Ottuk Name changed from “[PH] Brown River Otter” to “Scouting Ottuk”.
  • Skitterfly Verdant Name changed from “[PH] Dragonfly Green” to “Skitterfly Verdant”.
  • Skyskin Hornstrider Name changed from “PH Primal Tallstrider Blue” to “Skyskin Hornstrider”.
  • Splish-Splash Name changed from “[PH] Blue River Otter” to “Splish-Splash”.
  • Stormhide Salamanther Name changed from “[PH] Water Salamander Purple” to “Stormhide Salamanther”.
  • Swift Vorquin Name changed from “[PH] Bronze Vorquin” to “Swift Vorquin”.
  • Tamed Skitterfly Name changed from “[PH] Dragonfly Black” to “Tamed Skitterfly”.
  • Thunderspine Behemoth Name changed from “PH Thunder Lizard Brown” to “Thunderspine Behemoth”.
  • Vorquin Leystrider Name changed from “[PH] Blue Vorquin” to “Vorquin Leystrider”.
  • Zenet Hatchling Name changed from “[PH] Red Wind Eagle” to “Zenet Hatchling”.

Companions

  • Lubbins (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Primal Stormling (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.

Item Set Bonuses

  • Breaker’s Frenzy Name changed from “10.0 JSherwood Test 6 Set Bonus – Speed Versatility Buff – Passive” to “Breaker’s Frenzy”. Killing enemy players grants Breaker’s Frenzy, increasing versatility and movement speed. Can stack up to 10 times.
  • Drakebreaker’s Versatility Name changed from “10.0 Jsherwood Test 2 Set Bonus – Versatility” to “Drakebreaker’s Versatility”.
  • Unbreakable Resolve Name changed from “10.0 JSherwood Test 4 Set Bonus – Passive – Shield on Stun” to “Unbreakable Resolve”. When you are stunned, gain a shield that absorbs 0 damage harden your resolve, absorbing up to 0 damage for 10 sec seconds. Cannot occur more than once every 2 min.

Hunter (Forums, Talent Calculator)

  • Mad Bombardier Your Wildfire Bombs deal 30% 20% additional damage. This bonus is increased to 80% 70% for bombs empowered by Mad Bombardier.

Evoker
Devastation & Preservation

  • Obsidian Mettle Obsidian Scales grants While Obsidian Scales is active you gain immunity to interrupt, silence, and pushback effects. PvP Talent. PvP Talent. Requires Evoker. Requires level 10.

Hunter (Forums, Talent Calculator)
Survival

  • Mongoose Bite A brutal attack that deals [ 113.9% [ 131% of Attack Power ] Physical damage and grants you Mongoose Fury. Mongoose Fury Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration. Requires Two-Handed Melee Weapon. Survival Hunter – Level 45 Talent. Survival Hunter – Level 45 Talent. 30 Focus. Melee range. Instant.

Monk (Forums, Talent Calculator)
Windwalker

  • Windwalker Monk Decreases damage/healing by 7%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Decreases periodic damage/healing by 7%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Increases damage/healing by 26%: Blackout Kick, Rising Sun Kick, Tiger Palm Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases periodic damage/healing by 22%: Eye of the Tiger Increases damage/healing by 140%: Spinning Crane Kick Increases damage/healing by 10%: Blackout Kick Increases damage/healing by 10%: Blackout Kick, Fist of the White Tiger, Tiger Palm Increases damage/healing by 10%: Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Increases damage/healing by 20%: Rising Sun Kick Increases damage/healing by 20%: Fists of Fury Decreases damage/healing by 5%: Spinning Crane Kick Monk – Windwalker Spec. Monk – Windwalker Spec.

Paladin (Forums, Talent Calculator)

  • Avenging Wrath (Normal) Call upon the Light to become an avatar of retribution, and activating all the effects learned for Avenging Wrath.for 20 sec.
  • Avenging Wrath (Hammer of Wrath) Call upon the Light to become an avatar of retribution, allowing Hammer of Wrath to be used on any target, and activating all the effects learned for Avenging Wrath.for 20 sec.
  • Avenging Wrath (Avenging Wrath: Might) Call upon the Light to become an avatar of retribution, increasing your critical strike chance by 0%.for 20 sec.
  • Avenging Wrath (Avenging Wrath) Call upon the Light to become an avatar of retribution, increasing your damage and healing by 0%.for 20 sec.
  • Divine Steed Leap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat. 1 charge. Instant. 60 sec recharge. 1 charge. 45 sec recharge. 1 charge.
  • Judgment (Holy, Initial) Judges the target, dealing [ 63.4% of Spell Power ] Holy damage [ 95.1% of Spell Power ] Holy damage
  • Judgment (Protection, Retribution) Judges the target, dealing [ 63.4% [ 95.1% of Spell Power ] Holy damage Generates 1 Holy Power.
  • Judgment (Judgment) Judges the target, dealing [ 63.4% [ 95.1% of Spell Power ] Holy damage, and causing them to take 25% increased damage from your next Holy Power ability.

Protection

  • Aegis of Light Stamina increased by 45%. Armor increased by 10% 15%. All damage taken reduced by 0%. Paladin – Protection Spec. Paladin – Protection Spec.
  • Holy Shield Your block chance is increased by 15% 20%, you are able to block spells, and your successful blocks deal [ 9.83% of Attack Power ] Holy damage to your attacker. Protection Paladin – Level 15 Talent. Protection Paladin – Level 15 Talent.
  • Righteous Protector Each Holy Power spent reduces the remaining cooldown on Avenging Wrath and Guardian of Ancient Kings by 1 [ 5 / 10.1 sec. Protection Paladin – Level 50 Talent. Protection Paladin – Level 50 Talent.

Protection & Retribution

  • Judgment Judgment generates 1 Holy Power. Paladin – Protection Spec. Paladin – Protection Spec. Retribution Spec. Paladin – Protection & Retribution Spec.

Retribution

  • Crusade Call upon the Light and begin a crusade, increasing your haste by 3% for 25 sec. Each Holy Power spent during Crusade increases haste by an additional 3%. Maximum 10 stacks. 1 charge. Retribution Paladin – Level 50 Talent. Retribution Paladin – Level 50 Talent. Instant. 2 min recharge. 1 charge. 3 min cooldown.

Rogue (Forums, Talent Calculator)

  • Ambush Normal: Ambush the target, causing [ 95.47% of Attack Power ] Physical damage. Awards 2 combo points. Hidden Opportunity: Ambush the target, causing [ 95.47% of Attack Power ] Physical damage. Has a 35% chance to hit an additional time, making your next Pistol Shot half cost and double damage. Awards 2 combo points each time it strikes. Requires Melee Weapon. Requires Stealth. 50 Energy. Melee range. Instant. 1 sec global cooldown.
  • Vanish Allows you to vanish from sight, entering stealth while in combat. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects. Instant. 2 min cooldown. 1 charge. Instant. 2 min recharge. 1 charge.

Outlaw

  • Blade Flurry Blade Flurry now instantly strikes up to 5 8 nearby targets for [ 40% of Attack Power ] Physical damage. Rogue – Outlaw Spec. Rogue – Outlaw Spec.
  • Dancing Steel Name changed from “Dancing Steel [NYI]” to “Dancing Steel”.

Shaman (Forums, Talent Calculator)

  • Wind Rush Totem Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% 40% increased movement speed for 5 sec. Shaman – Level 40 Talent. Shaman – Level 40 Talent. 40 yd range. Instant. 2 min cooldown. 1 sec global cooldown.

Elemental

  • Surge of Power Earth Shock, Elemental Blast, and Earthquake enhance your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 2 Elemental Overloads. Lava Burst: Reduces the cooldown of your Fire and Storm Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Elemental Shaman – Level 45 Talent. Elemental Shaman – Level 45 Talent. 100 yd range.

Restoration

  • Graceful Spirit Reduces the cooldown of Spiritwalker’s Grace by 60 30 sec and increases your movement speed by 20% while it is active. Restoration Shaman – Level 40 Talent. Restoration Shaman – Level 40 Talent.

Warlock (Forums, Talent Calculator)

  • Banish Banishes an enemy Demon, Aberration Normal: Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect. Greater Banish: Banishes an enemy Demon, Aberration, Undead, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect. 1.5% of Base Mana. 30 yd range. 1.5 sec cast.
  • Soul Conduit Every Soul Shard you spend has a 15% 7% chance to be refunded. Affliction (50)/Demonology (45)/Destruction (50)/Initial (50) Warlock – Talent. Affliction (50)/Demonology (45)/Destruction (50)/Initial (50) Warlock – Talent.
  • Strength of Will Name changed from “Unending Resolve” to “Strength of Will”. Unending Resolve now grants immunity to pushback and also reduces 20% additional damage. Rank 2. Rank 2. reduces damage taken by an additional 15%.
  • Unending Resolve Normal: Hardens your skin, reducing all damage you take by 20% and granting immunity to interrupt and silence effects for 8 sec. Unending Resolve: Hardens your skin, reducing all damage you take by 20% 25% and granting immunity to interrupt, silence, and pushback effects for 8 sec. 2% of Base Mana. Instant. 3 min cooldown.

Affliction

  • Affliction Warlock Increases damage/healing by 14%: Agony, Corruption, Drain Life, Drain Soul, Grimoire of Sacrifice, Haunt, Malefic Rapture, Phantom Singularity, Rain of Fire, Seed of Corruption, Shadow Bolt, Siphon Life, Unstable Affliction, Vile Taint Increases periodic damage/healing by 14%: Agony, Corruption, Drain Life, Drain Soul, Grimoire of Sacrifice, Haunt, Malefic Rapture, Phantom Singularity, Rain of Fire, Seed of Corruption, Shadow Bolt, Siphon Life, Unstable Affliction, Vile Taint Increases periodic damage/healing by 30%: Corruption and Xavian Teachings Decreases periodic damage/healing by 30%: Corruption and Xavian Teachings Warlock – Affliction Spec. Warlock – Affliction Spec.
  • Nightfall Corruption damage has a chance to cause your next Shadow Bolt or Drain Soul to deal 50% increased damage. Shadow Bolt is instant cast when affected. Affliction Warlock – Level 15 Talent. Affliction Warlock – Level 15 Talent.
  • Unstable Affliction Afflicts one target with [ 184% of Spell Power ] Shadow damage over 16 sec. If dispelled, deals [ 460% [ 552% of Spell Power ] damage to the dispeller and silences them for 4 sec. Generates 1 Soul Shards if the target dies while afflicted. Limited to 1 target. Warlock – Affliction Spec. Warlock – Affliction Spec. 1% of Base Mana. 40 yd range. 1.5 sec cast.
  • Xavian Teachings Name changed from “Corruption” to “Xavian Teachings”. Corruption is now instant instant cast and instantly deals [ 13.8% of Spell Power ] damage. Warlock – Affliction Spec. Warlock – Affliction Spec. 40 yd range.

Demonology

  • Call Felhunter Invoke the power of Felhunter from the nether to instantly Spell Lock the enemy target. Call Felhunter cannot be used if your current pet is a Felhunter. Spell Lock Counters the enemy’s spellcast, preventing any spell from that school of magic from being cast for 6 sec. PvP Talent. PvP Talent. 1% of Base Mana. 40 yd range. Instant. 24 30 sec cooldown. Requires Warlock. Requires level 10.

Destruction

  • Havoc Marks a target with Havoc for 10 12 sec, causing your single target spells to also strike the Havoc victim for 60% of normal initial damage. Warlock – Destruction Spec. Warlock – Destruction Spec. 2% of Base Mana. 40 yd range. Instant. 30 sec cooldown.

Pets

  • Spell Lock Counters the enemy’s spellcast, preventing any spell from that school of magic from being cast for 6 sec. Command Demon Ability. Command Demon Ability. 40 yd range. Instant. 24 sec cooldown.

Warrior (Forums, Talent Calculator)

  • Raging Blow Normal: A mighty blow with both weapons that deals a total of [ 122.2% of Attack Power ] Physical damage. Generates 12 Rage. Raging Blow: A mighty blow with both weapons that deals a total of [ 122.2% of Attack Power ] Physical damage. Raging Blow has a 20% chance to instantly reset its own cooldown. Generates 12 Rage. Requires Melee Weapon. 100 yd range. Instant.
  • Raging Blow Normal: A mighty blow with both weapons that deals a total of [ 122.2% of Attack Power ] Physical damage. Generates 12 Rage. Raging Blow: A mighty blow with both weapons that deals a total of [ 122.2% of Attack Power ] Physical damage. Raging Blow has a 20% chance to instantly reset its own cooldown. Generates 12 Rage. Requires Melee Weapon. 100 yd range. Instant.
  • Whirlwind Off-Hand Unleashes a whirlwind of steel, striking all nearby enemies for [ 51.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage. Generates 3 Rage, plus an additional 1 per target hit. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Daggers. Instant.

Arms

  • Arms Warrior Increases damage/healing by 13%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Demolition, Dreadnaught, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Martial Prowess, Mastery: Deep Wounds, Mortal Strike, Overpower, Raging Blow, Ravager, Rend, Shattering Throw Mastery: Deep Wounds, Raging Blow, Ravager, Rend, Shield Slam, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 13%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Demolition, Dreadnaught, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Martial Prowess, Mastery: Deep Wounds, Mortal Strike, Overpower, Raging Blow, Ravager, Rend, Shattering Throw Mastery: Deep Wounds, Raging Blow, Ravager, Rend, Shield Slam, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand Increases damage/healing by 40%: Bladestorm and Bladestorm Off-Hand Increases damage/healing by 20%: Slam Warrior – Arms Spec. Warrior – Arms Spec.
  • Defensive Stance A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts 0 sec. Arms Warrior – Level 35 Talent. Arms Warrior – Level 35 Talent. Instant. 6 sec cooldown. 3 sec cooldown.

Arms & Protection

  • Execute (Arms) If your foe survives, 20% of the Rage spent is refunded.
  • Execute (Protection) If your foe survives, 20% of the Rage spent is refunded.
  • Execute Warrior – Arms & Protection Spec. Warrior – Arms & Protection Spec.

Fury

  • Enrage Becoming Enraged increases your damage done by [ 140% of Spell Power ]%, Haste by 15%, and movement speed by 10% for 4 sec. Bloodthirst has a 30% chance to Enrage you. Rampage always Enrages you. Warrior – Fury Spec. Warrior – Fury Spec.
  • Execute Attempt to finish off a wounded foe, causing [ 239.8% of Attack Power ] Physical damage. Only usable on enemies that have less than 20% health. Generates 0 Rage. Requires Melee Weapon. Warrior – Fury Spec. Warrior – Fury Spec. 20 Rage. Melee range. Instant. 6 sec cooldown.
  • Fury Warrior Increases damage/healing by 29%: Bladestorm, Bladestorm Off-Hand, Bloodthirst, Bloodthirst Heal, Charge, Deep Wounds, Demolition, Dragon Roar, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Onslaught, Raging Blow, Rampage, Ravager, Shattering Throw Ravager, Shield Slam, Siegebreaker, Slam, Storm Bolt, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 29%: Bladestorm, Bladestorm Off-Hand, Bloodthirst, Bloodthirst Heal, Charge, Deep Wounds, Demolition, Dragon Roar, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Onslaught, Raging Blow, Rampage, Ravager, Shattering Throw Ravager, Shield Slam, Siegebreaker, Slam, Storm Bolt, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand Increases damage/healing by 21%: Bladestorm and Bladestorm Off-Hand Decreases damage/healing by 7%: Dragon Roar Warrior – Fury Spec. Warrior – Fury Spec.
  • Meat Cleaver Whirlwind deals 25% 15% more damage and now affects your next 4 3 single-target melee attacks, instead of the next 2 attacks. Fury Warrior – Level 45 Talent. Fury Warrior – Level 45 Talent.
  • Whirlwind Unleashes a whirlwind of steel, striking all nearby enemies for [ 51.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage. Generates 3 Rage, plus an additional 1 per target hit. Requires Melee Weapon. Warrior – Fury Spec. Warrior – Fury Spec. 30 Rage. Instant. Instant.

Protection

  • Improved Execute Name changed from “Execute” to “Improved Execute”. Execute no longer has a cooldown and if your foe survives, 20% of the Rage spent is refunded. Warrior – Arms & Protection Spec. Warrior – Arms & Protection Spec. Protection Spec. Warrior – Protection Spec.
  • Protection Warrior Increases damage/healing by 17%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Deep Wounds, Demolition, Devastate, Devastator, Dragon Charge, Dragon Roar, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Raging Blow, Ravager, Revenge, Shattering Throw, Shield Bash, Shield Slam, Shockwave, Slam, Storm Bolt, Thunder Clap Shield Bash, Shield Slam, Slam, Storm Bolt, Thunder Clap Prot Hidden, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 17%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Deep Wounds, Demolition, Devastate, Devastator, Dragon Charge, Dragon Roar, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Raging Blow, Ravager, Revenge, Shattering Throw, Shield Bash, Shield Slam, Shockwave, Slam, Storm Bolt, Thunder Clap Shield Bash, Shield Slam, Slam, Storm Bolt, Thunder Clap Prot Hidden, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand Warrior – Protection Spec. Warrior – Protection Spec.
  • Shield Block Shield Block has 2 charges. Rank 2. Rank 2. Warrior – Protection Spec. Warrior – Protection Spec.
  • Thunder Clap Prot Hidden (New) Reduce the rage cost of Thunder Clap by 250 and Thunder Clap generates 50 rage. Warrior – Protection Spec. Warrior – Protection Spec.
  • Vanguard Hardened by battle, all damage taken is reduced by 15%, your Stamina is increased by 25% 45% and your Armor is increased by 60% 100% of your Strength. Warrior – Protection Spec. Warrior – Protection Spec.

Covenant Abilities
Monk (Forums, Talent Calculator)

  • Bonedust Brew (New) Brewmaster: Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 50% chance to affect the target a second time at 40% effectiveness as Shadow damage or healing. Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active. Windwalker: Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 50% chance to affect the target a second time at 40% effectiveness as Shadow damage or healing. Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active. Mistweaver: Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 50% chance to affect the target a second time at 40% effectiveness as Shadow damage or healing. Gust of Mists heals targets with your Bonedust Brew active for an additional [ 42% of Attack Power ]. Initial: Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 50% chance to affect the target a second time at 40% effectiveness as Shadow damage or healing. Necrolord. Necrolord. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.

Warlock (Forums, Talent Calculator)

  • Decimating Bolt (New) Affliction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt’s damage, and the bonus to Drain Soul both increase as your target’s health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt’s damage, and the bonus to Demonbolt both increase as your target’s health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt’s damage, and the bonus to Incinerate both increase as your target’s health decreases. Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. Decimating Bolt’s damage, and the bonus to Shadow Bolt both increase as your target’s health decreases. Necrolord. Necrolord. 100 yd range. Instant.

Warrior (Forums, Talent Calculator)

Item Effects

  • Activating (New) Place a shattering totem to break the surrounding ground. 15 yd range. 0.5 sec cast. 8 sec cooldown. 1 sec global cooldown.
  • Apply Frosted Armor Kit Apply a Frosted Armor Kit to your leg armor, permanently increasing it’s its armor by 0. Additionally, the item also gains 0 Agility and Strength. Requires Cloth, Leather, Mail, Plate. 3 sec cast.
  • Apply Frosted Armor Kit Apply a Frosted Armor Kit to your leg armor, permanently increasing it’s its armor by 0. Additionally, the item also gains 0 Agility and Strength. Requires Cloth, Leather, Mail, Plate. 3 sec cast.
  • Apply Frosted Armor Kit Apply a Frosted Armor Kit to your leg armor, permanently increasing it’s its armor by 0. Additionally, the item also gains 0 Agility and Strength. Requires Cloth, Leather, Mail, Plate. 3 sec cast.
  • Apply Gyroscopic Kaleidoscope Permanently enchants a ranged weapon to sometimes do the thing Permanently enchant a ranged weapon with a whimsical scope that grants you 0 of a random secondary stat for 30 sec every time you jump. Requires Ranged Weapon. 2 sec cast.
  • Apply Gyroscopic Kaleidoscope Permanently enchants a ranged weapon to sometimes do the thing Permanently enchant a ranged weapon with a whimsical scope that grants you 0 of a random secondary stat for 30 sec every time you jump. Requires Ranged Weapon. 2 sec cast.
  • Apply Gyroscopic Kaleidoscope Permanently enchants a ranged weapon to sometimes do the thing Permanently enchant a ranged weapon with a whimsical scope that grants you 0 of a random secondary stat for 30 sec every time you jump. Requires Ranged Weapon. 2 sec cast.
  • Apply Projectile Propulsion Pinion Name changed from “Projectile Propulsion Pinion” to “Apply Projectile Propulsion Pinion”. Permanently enchants a ranged weapon to sometimes do the thing grant 0 split between your highest and lowest secondary stats after you stand still for 5 sec. Requires Ranged Weapon. 2 sec cast.
  • Apply Projectile Propulsion Pinion Name changed from “Projectile Propulsion Pinion” to “Apply Projectile Propulsion Pinion”. Permanently enchants a ranged weapon to sometimes do the thing grant 0 split between your highest and lowest secondary stats after you stand still for 5 sec. Requires Ranged Weapon. 2 sec cast.
  • Ash Feather Amulet (New) Allows the wearer to see ash of old and new phoenix within the Obsidian Citadel and adjacent lava fields. 1.5 sec cast. 60 min cooldown.
  • Awakening Rime (New) Deal 0 Frost damage to your target and apply an Awakening Rime for 4-12s. If the target dies while Awakening Rime is active, it explodes for 50 Frost damage in a 10 yard radius. Duration is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 30 yd range. Instant. 3 min cooldown.
  • Being Coached (New) Select a target friendly player to coach. 40 yd range. Instant. 1.5 sec cooldown. Approximately 1 proc per minute.
  • Bottled Pheromones Name changed from “Pheromone Emitter” to “Bottled Pheromones”. Open a bottle of pheromones, drawing all unoccupied, skinnable beats beasts and dragonkin within 60 yards to you. Only usable outdoors in the Dragon Isles. Affects only targets up to level 70. 1.5 sec cast. 60 min cooldown. 30 min cooldown.
  • Completely Safe Rockets (New) Throw in a seemingly endless supply of tiny rockets into your quiver. Your auto-attacks have a chance to fire one of these rockets which explodes on impact to deal 0 Fire damage in a small radius around the target. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
  • Completely Safe Rockets (New) Throw in a seemingly endless supply of tiny rockets into your quiver. Your auto-attacks have a chance to fire one of these rockets which explodes on impact to deal 0 Fire damage in a small radius around the target. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
  • Completely Safe Rockets (New) Throw in a seemingly endless supply of tiny rockets into your quiver. Your auto-attacks have a chance to fire one of these rockets which explodes on impact to deal 0 Fire damage in a small radius around the target. Lasts 60 min. 2 sec cast.
  • Consume Pods Consume all stacks of Brimming Life-Pod. Each stack consumed grants 0 Versatility and 0 health every 1 sec over maximum health for 12 sec. Instant. 30 sec cooldown.
  • Create Map: Thaldraszus (New) Marks your map with the location of a treasure in Thaldraszus. 3 sec cast.
  • Create Map: Thaldraszus (New) Marks your map with the location of a treasure in Thaldraszus. 3 sec cast.
  • Create Map: The Azure Span (New) Marks your map with the location of a treasure in The Azure Span. 3 sec cast.
  • Create Map: The Azure Span (New) Marks your map with the location of a treasure in The Azure Span. 3 sec cast.
  • Create Map: The Azure Span (New) Marks your map with the location of a treasure in The Azure Span. 3 sec cast.
  • Create Map: The Waking Shores (New) Marks your map with the location of a treasure in The Waking Shores. 3 sec cast.
  • Create Map: The Waking Shores (New) Marks your map with the location of a treasure in The Waking Shores. 3 sec cast.
  • Create Map: The Waking Shores Marks your map with the location of a treasure in Thaldraszus. 3 sec cast. The Waking Shores. 3 sec cast.
  • Creature Combustion Canister (New) Throw the canister, exploding the nearest meaty corpse into chunks of meat. 40 yd range. Instant. 5 min cooldown.
  • Creature Combustion Canister (New) Throw the canister, exploding the nearest meaty corpse into chunks of meat. 40 yd range. Instant. 5 min cooldown.
  • Creature Combustion Canister (New) Throw the canister, exploding the nearest meaty corpse into chunks of meat. 40 yd range. Instant. 5 min cooldown.
  • D.U.C.K.O.Y. (New) Activate a robotic duckling that wanders around, annoying your enemies before self-destructing for 0 Fire damage split between all nearby enemies. Damage is increased for each enemy struck, up to 5 enemies. 1 sec cast. 5 min cooldown.
  • Darkmoon Deck: Inferno Hurl a Smoldering Inferno at the target that deals between 21,456-32,184 32,516 Fire damage. Damage dealt is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 40 yd range. Instant. 3 min cooldown.
  • Deck of Fate (New) Flip a card to see your fortune. Instant.
  • Defense Matrix (New) Falling below 50% health activates the defense matrix for 12 sec, which has a high chance to react to your damage taken, counterattacking for 0 Fire damage and absorbing the next [ 35% of mhp ] damage. This may only occur once every 2 min.
  • Dragon Games Equipment (New) Empty out the Dragon Games kickballs onto the field. Running into them kicks them to your enemy target, dealing 0 Physical damage. 100 yd range. Instant. 1.5 min cooldown.
  • Elusive Creature Bait Place the bait, luring an elusive creature after a small amount of time. Who knows what might show up? Only usable outdoors in the Dragon Isles 2 yd range. 2 sec cast.
  • Emerald Coach’s Whistle Name changed from “Emerald Coach’s Whistle Trigger” to “Emerald Coach’s Whistle”. Equip: Your healing spells on friendly players have a chance to designate them Star Player, pepping them up and increasing their Haste by 0 for 10 seconds, and your Haste and abilities have a chance to Blow the Whistle, pepping yourself up and increasing your Mastery by 0 for 10 sec. 40 yd range. Approximately 1 proc per minute.
  • Endless Stack of Needles (New) Replace your traditional ammunition with sharp needles that cause your auto-attacks to also apply a stacking bleed onto the target. 2 sec cast.
  • Endless Stack of Needles (New) Replace your traditional ammunition with sharp needles that cause your auto-attacks to also apply a stacking bleed onto the target. 2 sec cast.
  • Endless Stack of Needles (New) Replace your traditional ammunition with sharp needles that cause your auto-attacks to also apply a stacking bleed onto the target. 2 sec cast.
  • Escorting Lucky Duck (New) Escort Lucky Duck for a short time. You don’t want to disappoint Lillistraza, do you? Instant.
  • Ez-Thro Creature Combustion Canister (New) Throw the canister, exploding the nearest meaty corpse into chunks of meat. 40 yd range. Instant. 5 min cooldown.
  • Ez-Thro Creature Combustion Canister (New) Throw the canister, exploding the nearest meaty corpse into chunks of meat. 40 yd range. Instant. 5 min cooldown.
  • Ez-Thro Creature Combustion Canister (New) Throw the canister, exploding the nearest meaty corpse into chunks of meat. 40 yd range. Instant. 5 min cooldown.
  • Ez-Thro Gravitational Displacer (New) Throw the displacer and activate it after 2 sec, pulling all enemies within 10 to its location. Only usable outdoors. 40 yd range. Instant. 5 min cooldown.
  • Ez-Thro Gravitational Displacer (New) Throw the displacer and activate it after 2 sec, pulling all enemies within 20 to its location. Only usable outdoors. 40 yd range. Instant. 5 min cooldown.
  • Ez-Thro Gravitational Displacer (New) Throw the displacer and activate it after 2 sec, pulling all enemies within 15 to its location. Only usable outdoors. 40 yd range. Instant. 5 min cooldown.
  • Ez-Thro Primal Deconstruction Charge (New) Inflicts 0 Fire damage to enemies in a 8 radius. This explosion is powerful enough to cause moderate siege damage. 40 yd range. Instant. 5 min cooldown.
  • Fated Matter Fractalizer (New) Add a socket to a Shadowlands Season 4 item that does not already have one. Can be used on Helms, Necks, Bracers, Belts, or Rings. Instant.
  • Feed Wild Bushfruit Feed a Wild Bushfruit to a hungry hippo within 20 yards. 25 yd range. Instant. 20 yd range. Instant.
  • Frenzying Signoll Flare While in combat has a chance to attract one of three Gnolls to ambush your target, either dealing 0 physical damage to it, poisoning it for 0 nature damage every 1 sec over 10 sec, or casting a 0 stat buff on your highest secondary stat for 10 sec before vanishing Infrequently summons a gnoll ally to assist you during combat. It may deal 0 Physical damage to your target and stun it for 2 sec, poison your target for 0 Nature over 10 sec, or increase your highest secondary stat by 0 for 20 sec. Approximately 1 proc per minute.
  • Gathering Knowledge (New) Study the item to increase your Dragon Isles Alchemy Knowledge by 3. 1.5 sec cast. 1 sec global cooldown.
  • Gathering Knowledge (New) Study the item to increase your Dragon Isles Alchemy Knowledge by 3. 1.5 sec cast. 1 sec global cooldown.
  • Gathering Knowledge (New) Study the item to increase your Dragon Isles Alchemy Knowledge by 3. 1.5 sec cast. 1 sec global cooldown.
  • Generate Wyrmhole (New) Open a wormhole that allows the user to quickly travel to a random location in the Dragon Isles. Engineers that specialize into triangulation can learn to warp to specific locations. 10 yd range. 5 sec cast. 4 hrs cooldown. 1 sec global cooldown.
  • Grind into Incense (New) Grind 5 Sweetsuckle Blooms into Sweetsuckle Incense. 1.5 sec cast. Reagents: Sweetsuckle Bloom x 4.
  • Harpoon 99 yd range. Instant. Throw at a BIG FISH, then pull it to land! 75 yd range. Instant. 4.5 sec cooldown.
  • High Intensity Thermal Scanner (New) Permanently enchants a ranged weapon to sometimes increase a secondary stat by 0 based upon the type of creature you are attacking. Requires Ranged Weapon. 2 sec cast.
  • High Intensity Thermal Scanner (New) Permanently enchants a ranged weapon to sometimes increase a secondary stat by 0 based upon the type of creature you are attacking. Requires Ranged Weapon. 2 sec cast.
  • High Intensity Thermal Scanner (New) Permanently enchants a ranged weapon to sometimes increase a secondary stat by 0 based upon the type of creature you are attacking. Requires Ranged Weapon. 2 sec cast.
  • Illusory Spell Scroll: Aqua Torrent (New) Cast a Chilling Wind Illusion at another player! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. 2 sec cast.
  • Illusory Spell Scroll: Arcane Burst Cast a Arcane Burst Illusion at another player! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. Instant. 2 sec cast.
  • Illusory Spell Scroll: Chilling Wind Cast a Chilling Wind Illusion at another player! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. Instant. 2 sec cast.
  • Illusory Spell Scroll: Love Charm Cast a Love Charm Illusion at another player in your party! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. Instant.
  • Illusory Spell Scroll: Magma Missile Cast a Magma Missile Illusion at another player! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. Instant. 2 sec cast.
  • Illusory Spell Scroll: Shadow Orb Cast a Shadow Orb Illusion at another player! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. Instant. 2 sec cast.
  • Illusory Spell Scroll: Whirling Breeze Cast a Whirling Breeze Illusion at another player! Cannot be used in Arenas, Battlegrounds, or while in combat. 30 yd range. Instant. 2 sec cast.
  • Jar of Excess Slime Slip and slide the slime way! Instant. 2 min cooldown. 15 sec cooldown.
  • Maestro Duck’s Orchestrion (New) Summons Maestro Duck’s Orchestrion. Instant. 12 hrs cooldown.
  • Magical Snow Sled Jump on and sled! Unlimited range. 1.5 sec cast.5 min cooldown.
  • Mechanical Maestro Duck (New) Attempt to activate the duck’s powers. Instant. 30 min cooldown.
  • Projectile Propulsion Pinion Permanently enchants a ranged weapon to sometimes do the thing grant 0 split between your highest and lowest secondary stats after you stand still for 5 sec. Requires Ranged Weapon. 2 sec cast.
  • Pulsating Riftshard Places a Rift Portal in front of you that charges for 3 1.5 sec before unleashing a blast of 0 Cosmic damage split between enemies in a line. The portal plunders reality itself, granting you a shield for 20 sec which absorbs 0 damage. Damage and absorption are increased for each enemy struck, up to 5 enemies. Instant. 60 sec cooldown.
  • Refreshing Dance Call a Refreshing Dance that bounces 5-10 12 times between friends and foes within 25 yards, dealing [ 14.2% of Attack Power ] Nature damage or [ 42% of Attack Power ] healing. The number of bounces is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 40 yd range. Instant. 15 sec cooldown. 3 min cooldown.
  • Revealing Dragon’s Eye (New) Empowers the wearer to see disguised Primalists within 30 yards within Valdrakken. 30 yd range. Instant.
  • Shame Increases the healing of your critical healing effects by 5%. 3%.
  • Smoke Diffuser Use the Smoke Diffuser on a weakened Bothersome Bee Bothersome Bee with less than 75% health within the Ruby Life Pools. 15 yd range. 1 sec cast.
  • Solved the Puzzle Name changed from “Decrypted Answers” to “Solved the Puzzle”. Your spells and abilities have a chance to decode one of the exam answers, increasing your Versatility by 0 for 15 seconds. Instant. Solve a puzzle, increasing your Mastery by 0 for 20 sec. 2 sec cast. 3 min cooldown.
  • Spectral Feline When you heal an ally who is below 40% 50% health, a Spectral Feline will infuse them for an additional 0 healing. The Feline will reconstitute itself after 30 sec.
  • Spiraling Winds Trigger Your attacks have a chance to cause the winds to surround you, slowly raising your Agility by 0 per stack, stacking to 10 times over 30 seconds. The winds swiftly fade over 3 seconds 15 seconds before then falling off. Approximately 1 proc per minute.
  • Summon S.A.V.I.O.R. (New) Place a friendly mechanical construct on the ground nearby which will offer moral support as your companions fall around you. It will resurrect all party or raid members within a reasonable distance after combat has ended. Cast time is reduced by quality. Does not work on players whose spirits have been released, are level ctrmax2,424 or higher, or have angered the robot. 10 yd range. 6 sec cast.
  • Summon S.A.V.I.O.R. Place a friendly mechanical construct on the ground nearby which will offer moral support as your companions fall around you. It will resurrect all party or raid members within FAR after combat has ended a reasonable distance after combat has ended. Cast time is reduced by quality. Does not work on players whose spirits have been released, are level ctrmax2,424 or higher, or have angered the robot. 10 yd range. Instant. 10 sec cast.
  • Summon S.A.V.I.O.R. (New) Place a friendly mechanical construct on the ground nearby which will offer moral support as your companions fall around you. It will resurrect all party or raid members within a reasonable distance after combat has ended. Cast time is reduced by quality. Does not work on players whose spirits have been released, are level ctrmax2,424 or higher, or have angered the robot. 10 yd range. 2 sec cast.
  • The Lion’s Roar Channel the Light for 3 sec, creating a zone of protection around you, absorbing 20% 30% of all damage taken by allies within, up to a total of 0. Your critical heals have a chance to reduce the cooldown by 3 6 sec. Valid only for healer specializations. 3 sec cast (Channeled). 10 min cooldown.
  • Throw Net (New) Throw at Stock Fish. 15 yd range. 1.5 sec cast.
  • Time Breaching Claw (New) Tear through time and steal power from your future self, gaining 0 intellect for 15 sec, then losing 0 intellect for the same duration. Instant. 2 min cooldown.
  • Trampling Hooves Trigger Aura (New) Your attacks have a chance to call a Trampling Centaur to charge forward, dealing 0 Physical damage split between all enemies in a line. The centaur leaves behind a ghostly trail for 10 sec, increasing movement speed of you and your party members within by 30%. Instant. Approximately 1 proc per minute.
  • Umbrelskul’s Fractured Heart (New) Your abilities have a chance to crystallize your target, inflicting 0 Arcane damage over until cancelled. If the target dies while crystallized they explode, inflicting 0 Arcane damage split between all nearby enemies. Approximately 1 proc per minute.
  • Watcher’s Blessing Grants the Watcher’s Blessing for 8 5-12s and an absorb shield for 0 damage. If the shield depletes while Watcher’s Blessing is active, gain 0 versatility for the same duration. Duration is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. Instant. 1.5 min cooldown. 3 min cooldown.
  • Weathered Explorer’s Stave Proc (New) Dealing damage has a chance to fill you with a surge of familiar energy, increasing Haste by 57 for 10 sec. 40 yd range. Instant. Approximately 1.21 procs per minute.
  • Worldbreaker (New) You will be a close and personal friend of Deathwing… for a short time. Instant.

Professions
Engineering

  • Completely Safe Rockets Name changed from “Quiver of Completely Safe Rockets” to “Completely Safe Rockets”.
  • D.U.C.K.O.Y. Engineering. Engineering. 2 sec cast. Reagents: Dragon Isles Duck Feather. Duck Feather.
  • Ez-Thro Gravitational Displacer Name changed from “Ez-Thro Sticky Warp Grenade” to “Ez-Thro Gravitational Displacer”.
  • Ez-Thro Grease Grenade (New) Engineering. Engineering. 3.5 sec cast. Reagents: Rousing Decay.
  • Gravitational Displacer Name changed from “Gravity Bomb” to “Gravitational Displacer”.
  • Grease Grenade Name changed from “Tinker: Grease Grenade” to “Grease Grenade”. Engineering. Engineering. 3.5 sec cast.Reagents: Rousing Decay.
  • Quack-E Engineering. Engineering. 10 sec cast. Reagents: Dragon Isles Duck Feather. Duck Feather.
  • Tinker: Magnet (DNT) (New) Engineering. Engineering. 3.5 sec cast.

Inscription

Jewelcrafting

  • Jeweled Offering Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Tattered Wildercloth x 10, Artisan’s Mettle x 15, Dragon Isles Duck Feather x 8. Duck Feather x 8.

Leatherworking

Skinning

  • Aileron Seamoth Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-Sized Morsel, Salamanther Scales. Windsong Plumage.
  • Bottled Pheromones Name changed from “Pheromone Emitter” to “Bottled Pheromones”.
  • Cerulean Spinefish Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-Sized Morsel, Salamanther Scales. Pristine Vorquin Horn.
  • Infusion: Decay (New) Skinning. Skinning. 2 sec cast. Reagents: Elusive Creature Bait, Rousing Decay.
  • Infusion: Earth (New) Skinning. Skinning. 2 sec cast. Reagents: Elusive Creature Bait, Rousing Earth.
  • Infusion: Frost (New) Skinning. Skinning. 2 sec cast. Reagents: Elusive Creature Bait, Rousing Frost.
  • Infusion: Order (New) Skinning. Skinning. 2 sec cast. Reagents: Elusive Creature Bait, Rousing Order.
  • Islefin Dorado Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-Sized Morsel, Salamanther Scales. Exceptional Morsel, Flawless Proto Dragon Scale.
  • Thousandbite Piranha Lure Skinning. Skinning. 2 sec cast. Reagents: Bite-Sized Morsel, Windsong Plumage. Rockfang Leather.

Tailoring

  • Cold Cushion Tailoring. Tailoring. 2 sec cast. Reagents: Dragon Isles Duck Feather x 5. Duck Feather x 5.
  • Cushion of Time Travel Tailoring. Tailoring. 2 sec cast. Reagents: Dragon Isles Duck Feather x 5. Duck Feather x 5.
  • Duck Stuffed Duck Lovie Tailoring. Tailoring. 2 sec cast. Reagents: Dragon Isles Duck Feather x 5. Duck Feather x 5.

Raid & Dungeon Abilities

  • 50,000 Volts Inflicts 17 Inflicts 12 Nature damage and stuns the target for 3 sec. 41 yd range. 2 sec cast. 2.5 sec cast.
  • Blazing Aegis Name changed from “Volcanic Axe” to “Blazing Aegis”. The Forgemaster raises the freshly forged axe and hurls it at a player, inflicting 30 Fire damage on impact and an additional hurls the freshly forged shield at a player, inflicting 15 Fire damage within 4 yards of impact and 11 Fire damage every 1 sec for 6 sec. Eruptions are triggered in four directions that inflict 50 Fire damage. 100 yd range. Instant.
  • Burning Heat 100 yd range. Instant. Emberon heats up, inflicting 6 Fire damage to all players every 2 sec for 10 sec. 100 yd range. Instant.
  • Garrote Appears behind the target and garrotes them, inflicting 60 Physical damage on impact and 4 3 Physical damage every 1 sec. This effect stacks. 100 yd range. Instant.
  • Lightning Strike A massive Lightning Strike that inflicts 18 Nature damage to all players within 10 yards. Unlimited range. Instant. 15 yards. Unlimited range. Instant.
  • Mad Dash Borka the Brute charges forward trampling over anything in his path inflicting 400 200 Physical damage and interrupting spell casts for 3 sec. 500 yd range. Instant.
  • Purging Flames 100 yd range. Instant. Players caught by the Purging Flames suffer 60 Fire damage. 100 yd range. Instant.
  • Satiated Delicious! Increases haste by 30%. Instant. 20%. Instant.
  • Searing Clap Inflicts Emberon claps its hands, inflicting 45 Fire damage to all enemies in front of the caster. Afflicts all enemies with Burning Heat, this spell inflicts additional fire damage over time players in front of itself. Each Searing Clap causes Burning Heat on all players. 2 sec cast. 2 sec cooldown.
  • Seeking Flame Launches a ball of fire at a random player’s location, inflicting 40 Fire damage on impact. 100 yd range. Instant. Activated keepers periodically launch balls of fire at random players. If they strike a player, the orbs explode and inflict 40 Fire damage to that target. 100 yd range. Instant.
  • Static Field Name changed from “Static Cling” to “Static Field”. When Static Charge expires it inflicts up to 60 Nature damage to all players and creates a Static Field at the victim’s location Electricity clings to the area, inflicting 3 Nature damage every 1 sec to players standing in the area and reduces their movement speed and forced movement effects by 30%. This damage is reduced the further away players are from the blast. Unlimited range. Instant. Unlimited range. Instant.
  • Unstable Embers Name changed from “Ember Eruption” to “Unstable Embers”. Inflicts 30 Fire damage to enemies within 7 yards of the target upon expiring. 100 yd range. Instant. Emberon causes Unstable Embers to form around random players for 4 sec. Upon expiration, these embers erupt and inflict 30 Fire damage to all players within 7 yards. 100 yd range. Instant.
  • Volatile Anima Infusion Infuses volatile anima into the target, inflicting 15 Shadow damage every 2 sec for 20 sec. This anima can be transferred to Prince Renathal to restore 10% 15% of his mana and triggering Volatile Anima Detonation. 100 yd range. Instant.
  • X21-01A Missile Barrage Fires volleys of missiles inflicting 8 6 Fire damage to two targets every 1 second for 20 sec. 100 yd range. Instant.
  • X21-01A Missile Barrage Fires volleys of missiles inflicting 8 6 Fire damage to two targets every 1 second for 20 sec. 100 yd range. Instant.

Misc Changes

Originally Posted by MMO-Champion

Char Customization Options
Unknown Unknown

  • Horn Color – None (New)
  • Jewelry Color – None (New)

Character Titles

  • %s, Close and Personal Friend of Deathwing (New)

Currency Types
Dragon Racing UI (Hidden)

  • Dragon Racing – Personal Best Record – Azure Span MP 1 (New)
  • Dragon Racing – Personal Best Record – Ohn’ahran Plains MP 1 (New)

Tuskarr – Fishing Nets (Hidden)

  • Tuskarr – Fishing Net – Location 01 – Net 01 – Loot (New) – Max Quantity: 1.

Flight Masters
Argus

  • Cobalt Assembly, The Azure Span (New) – Neutral.

Holidays

  • Fated Raids: Castle Nathria (New) – This week, bosses in Castle Nathria are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Castle Nathria (New) – This week, bosses in Castle Nathria are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Castle Nathria (New) – This week, bosses in Castle Nathria are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Sanctum of Domination (New) – This week, bosses in Sanctum of Domination are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Sanctum of Domination (New) – This week, bosses in Sanctum of Domination are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Sanctum of Domination (New) – This week, bosses in Sanctum of Domination are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Sepulcher of the First Ones (New) – This week, bosses in Sepulcher of the First Ones are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Sepulcher of the First Ones (New) – This week, bosses in Sepulcher of the First Ones are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.
  • Fated Raids: Sepulcher of the First Ones (New) – This week, bosses in Sepulcher of the First Ones are empowered with increased difficulty and a special affix. Loot drops are upgraded to a higher item level.

Item Name Descriptions

  • Tuskarr Feast Reagent (New)Tuskarr Feast Reagent

Mail Templates

  • #602 (New) – Hello, $n! It’s been a little while since you helped out in the garden, so I thought I’d let you know how my Lifecalling has been going. It’s hard work, but satisfying, and the plants are all doing well! I’m growing a new type of dragonflower that the fireflies seem to really love, which Keshki is pleased about, of course. Moreover, the animals continue to sing, thanks in no small part to you! You’re always welcome to come sit by the pond and listen– and help out with the harvest, while you’re at it! Don’t forget to stop and smell the roses, Garden Tender Akora
  • #603 (New) – Hello $n, it’s Lasztak. You helped us with our bee problem at the Life Pools nursery earlier. I wanted to say thank you again. Unfortunately some of the whelps have started chasing the remaining bees around since they saw you do it, which is… troublesome. But you brought them a lot of joy, so please come back anytime, Whelptender Lasztak

Map Areas
10.0 Dragon Isles

  • Ohn’ahran Plains > Greenscale Inn (New) – Music: Zone-50-VeiledStair-HundredStepsWalk.
  • The Azure Span > Forge of Arcanum (New)
  • The Waking Shores > Kilpi Isle (New)

Grand Time Adventure

  • Primalist Tomorrow > Temporal Conflux (New)

Sully Test Space

  • Sully Test Start (New)

Map Difficulties

  • Sully Test Space (New) – Max players: 5.

Maps
10

  • Sully Test Space (New) – Directory: 2576. Type: Normal.

Runeforge Legendary Abilities

  • Echo of Eonar – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Judgment of the Arbiter – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Maw Rattle – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Norgannon’s Sagacity – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Sephuz’s Proclamation – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Stable Phantasma Lure – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Third Eye of the Jailer – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker
  • Vitality Sacrifice – Classes: Arcane Mage, Fire Mage, Frost Mage, Holy Paladin, Protection Paladin, Retribution Paladin, Arms Warrior, Fury Warrior, Protection Warrior, Balance Druid, Feral Druid, Guardian Druid, Restoration Druid, Blood DeathKnight, Frost DeathKnight, Unholy DeathKnight, Beast Mastery Hunter, Marksmanship Hunter, Survival Hunter, Discipline Priest, Holy Priest, Shadow Priest, Assassination Rogue, Outlaw Rogue, Subtlety Rogue, Elemental Shaman, Enhancement Shaman, Restoration Shaman, Affliction Warlock, Demonology Warlock, Destruction Warlock, Brewmaster Monk, Windwalker Monk, Mistweaver Monk, Havoc DemonHunter, Vengeance DemonHunter, Devastation Evoker, Preservation Evoker

Scenarios
Grand Hunt

  • 02: South Passage Hunt – Name changed from “02: [DNT]Step 2” to “02: South Passage Hunt”. Hunt creatures in the southern portion of the Wildlife Passage.
  • 03: [DNT]Interact – Name changed from “03: [DNT]Step 3” to “03: [DNT]Interact”.
  • 03: Dehydrated Ottuk Pups – Name changed from “03: [DNT]Interact” to “03: Dehydrated Ottuk Pups”. Rescue Dehydrated Ottuk Pups and bring them to the river.
  • 03: Discarded Turtle Shells – Name changed from “03: [DNT]Interact” to “03: Discarded Turtle Shells”. Clean and collect Discarded Turtle Shells.
  • 03: Injured Huntdogs – Name changed from “03: [DNT]Interact” to “03: Injured Huntdogs”. Revive the injured Huntdogs.
  • 03: Injured Hunters – Name changed from “03: [DNT]Interact” to “03: Injured Hunters”. Revive Injured Hunters.
  • 04: Destructive Proto-Drakes – Name changed from “04: [DNT]Step 4” to “04: Destructive Proto-Drakes”. Clear out the Destructive Proto-Drakes.
  • 05: Hunt Tsokorg – Name changed from “05: [DNT]Step 5” to “05: Hunt Tsokorg”. Find and hunt Tsokorg.
  • 06: Upper Passage Hunt – Name changed from “06: [DNT]Step 6” to “06: Upper Passage Hunt”. Hunt creatures in the upper portion of the Wildlife Passage.
  • 07: [DNT]Interact – Name changed from “07: [DNT]Step 7” to “07: [DNT]Interact”.
  • 07: Injured Hunters – Name changed from “07: [DNT]Interact” to “07: Injured Hunters”. Revive Injured Hunters.
  • 07: Injured Hunting Eagles – Name changed from “07: [DNT]Interact” to “07: Injured Hunting Eagles”. Revive the injured Hunting Eagles.
  • 07: Lost Equipment – Name changed from “07: [DNT]Interact” to “07: Lost Equipment”. Collect the lost Shikaar equipment.
  • 07: Trapped Calves – Name changed from “07: [DNT]Interact” to “07: Trapped Calves”. Free Trapped Thunderspine Calf from Deranged Hunter Traps.
  • 08: Swarming Mountain Scarabs – Name changed from “08: [DNT]Step 8” to “08: Swarming Mountain Scarabs”. Clear out the Swarming Mountain Scarabs.
  • 09: Hunt Molkeej – Name changed from “09: [DNT]Step 9” to “09: Hunt Molkeej”. Hunt Molkeej.
  • 10: Northern Passage Hunt – Name changed from “10: [DNT]Step 10” to “10: Northern Passage Hunt”. Hunt creatures in the northern portion of the Wildlife Passage.
  • 11: Investigate Tracks – Name changed from “11: [DNT]Interact” to “11: Investigate Tracks”. Find and investigate creature tracks.
  • 11: Lost Equipment – Name changed from “11: [DNT]Interact” to “11: Lost Equipment”. Collect the lost Shikaar equipment.
  • 11: Trapped Huntdogs – Name changed from “11: [DNT]Interact” to “11: Trapped Huntdogs”. Rescue the Trapped Huntdogs.
  • 11: Vorquin Bones – Name changed from “11: [DNT]Interact” to “11: Vorquin Bones”. Collect Vorquin Bones.
  • 11: Winghunter Nests – Name changed from “11: [DNT]Step 11” to “11: Winghunter Nests”. Destroy Winghunter Nests.
  • 12: Rampaging Wooly Ewe – Name changed from “12: [DNT]Step 12” to “12: Rampaging Wooly Ewe”. Clear out the Rampaging Wooly Ewe.
  • 13: Hunt Diluu – Name changed from “13: [DNT]Step 13” to “13: Hunt Diluu”. Hunt Diluu.

Siege on Dragonbane Keep

  • 01: Dragon Wagon – Guard the Black Band Obsidian Outcasts as they reach Dragonbane Keep.
  • 03: The Big Push – Name changed from “03: We Stand!” to “03: The Big Push”.

The Tuskarr Feast

  • 01: Ancheevies (New) – Throw some Ancheevies into the pot!

    You can obtain Ancheevies from Arv, west of the pot.

  • 01: Bittershell Hermits (New) – Stomp on the Bittershell Hermits before they can ruin the soup!
  • 01: Blenny Fishing (New) – Throw a Lakkamuk Blenny into the pot!

    You can catch Lakkamuk Blennies off the northeast coast of Iskaara.

  • 01: Clubfish Fishing (New) – Throw a Clubfish into the pot!

    You can catch Clubfish off the north coast of Iskaara.

  • 01: Dried Wyldermane Kelp (New) – Throw some Dried Wyldermane Kelp into the pot!|n|nDried Wyldermane Kelp can be found near the boats north of the pot.
  • 01: Grungle Fishing (New) – Throw a Grungle into the pot!

    You can catch Grungles off the northeast coast of Iskaara.

  • 01: Hunk o’ Blubber (New) – Throw a Hunk o’ Blubber into the pot!|n|nYou can purchase a Hunk o’ Blubber from Jukarakikk in southwest Iskaara.
  • 01: Iceback Sculpin Fishing (New) – Throw an Iceback Sculpin into the pot!

    You can catch Iceback Sculpin off the northeast coast of Iskaara.

  • 01: Keeping the Kitchen in Order (New) – Help Big Kinook to supervise the soup-making process.
  • 01: Kitchen Duty – Name changed from “01: Wait for Instructions” to “01: Kitchen Duty”. Wait for instructions from Big Kinook. Stand close to the communal soup pot and wait for Big Kinook’s instructions.
  • 01: Loss Prevention (New) – Gather up the fish that are escaping the pot and toss them back in!
  • 01: Manasucker Fishing (New) – Throw a Manasucker into the pot!

    You can catch Manasuckers off the northeast coast of Iskaara.

  • 01: Nappa’s Famous Tea (New) – Throw Nappa’s Famous Tea into the pot!|n|nYou can purchase the tea from Nappa, the innkeeper.
  • 01: Not So Tender! (New) – Tenderize the Not-So-Tender Morsel by beating it up.
  • 01: Peppersmelt (New) – Throw some Peppersmelt into the pot!|n|nPeppersmelt can be obtained from Jarii, located east of the pot.
  • 01: Piping-Hot Orca Milk (New) – Throw Piping-Hot Orca Milk into the pot!|n|nYou can purchase Piping-Hot Orca Milk from Tuukanit in Iskaara’s central tent.
  • 01: Salted Fish Scraps (New) – Throw some Salted Fish Scraps into the pot!|n|nSalted Fish Scraps can be purchased from Jinkutuk, located east of the pot.
  • 01: Soup Tasting (New) – Taste the soup and tell Big Kinook what it needs.
  • 01: Stir the Pot (New) – Help Big Kinook stir the pot.
  • 01: Tiny Leviathan Bone (New) – Throw a Tiny Leviathan Bone into the pot!|n|nYou can find bones on the leviathan carcass in southwest Iskaara.
  • 01: Too Rubbery! (New) – Tenderize the Rubbery Fish Head by beating it up.
  • 01: Too Tough! (New) – Tenderize the Tough Carp by beating it up.

Uldaman: Legacy of Tyr

  • 01: Uldaman: Legacy of Tyr – Investigate Uldaman for the Legacy of Tyr! Discs of Tyr!
  • 01: Uldaman: Legacy of Tyr – Investigate Uldaman for the Legacy of Tyr! Discs of Tyr!
  • 01: Uldaman: Legacy of Tyr – Investigate Uldaman for the Legacy of Tyr! Discs of Tyr!

String Changes

Originally Posted by MMO-Champion
  • CHAR_CREATE_DRACTHYR_DUPLICATEYou may not You can’t have more than one Dracthyr character on this realm. on this realm
  • CHAR_CREATE_DRACTHYR_LEVEL_REQUIREMENTYou must have an existing character of at least level 50 on this realm to create a Dracthyr. To create a Dracthyr, you must first have a level 50 character on this realm
  • CHAR_CREATE_EVOKER_DUPLICATE (New) – You can’t have more than one Evoker on this realm
  • CHAR_CREATE_EVOKER_LEVEL_REQUIREMENT (New) – To create an Evoker, you must first have a level 50 character on this realm
  • DRAGONFLIGHT_LANDING_PAGE_ALERT_DRAGONRIDING_UNLOCKED (New) – Dragonriding Talents Unlocked
  • DRAGONFLIGHT_LANDING_PAGE_TITLE (New) – Dragon Isles Summary
  • DRAGONFLIGHT_LANDING_PAGE_TOOLTIP (New) – Click to show the Dragon Isles Summary
  • ERR_SOLO_SHUFFLE_MIN_ITEM_LEVEL (New) – You need a higher average PvP item level.
  • ERR_TAXIINCOMBAT (New) – You cannot take a flight path while you are in combat.
  • HUD_EDIT_MODE_CAST_BAR_LABEL (New) – Cast Bar
  • HUD_EDIT_MODE_COLLAPSE_OPTIONS – Collapse options |A:editmode-up-arrow:16:11|a arrow:16:11:0:3|a
  • HUD_EDIT_MODE_EXPAND_OPTIONS – Expand options |A:editmode-down-arrow:16:11:0:-5|a 7|a
  • HUD_EDIT_MODE_MINIMAP_LABEL (New) – Minimap
  • HUD_EDIT_MODE_POSSESS_ACTION_BAR_LABEL (New) – Possess Action Bar
  • HUD_EDIT_MODE_SETTING_CAST_BAR_LOCK_TO_PLAYER_FRAME (New) – Lock To Player Frame
  • HUD_EDIT_MODE_SETTING_CAST_BAR_SIZE (New) – Bar Size
  • INSTANCE_UNAVAILABLE_SELF_PVP_GEAR_TOO_LOW (New) – You need a higher average PvP item level. (Requires: %2$d. Currently %3$d.)
  • LANDING_DRAGONRIDING_PANEL_TITLE (New) – Dragonriding
  • LANDING_DRAGONRIDING_TREE_BUTTON (New) – Talent Tree
  • OPTIONAL_REAGENT_TOOLTIP_CLICK_TO_EXCHANGE (New) – |cnDISABLED_FONT_COLOR:Left Click to exchange this Optional Reagent|r
  • PRESS_AND_HOLD_CASTING_OPTION (New) – Press and Hold Casting
  • PRESS_AND_HOLD_CASTING_OPTION_TOOLTIP (New) – If enabled, allows the player to press and hold a keyboard hotkey to continually cast a spell on an ActionBar without having to repeatedly press the button. This only supports keyboard hotkeys, clicking a spell with the mouse will still cast the spell a single time.
  • PROFESSION_EQUIPMENT_LOCATION_HELPTIP (New) – Your profession tool and accessories equip here.
  • PROFESSIONS_CRAFTING_FORM_RECRAFTING_HEADER (New) – Recrafting: %s
  • PROFESSIONS_RECRAFTING_REPLACE_OPTIONAL (New) – Do you want to replace %s?nThis reagent will be destroyed upon crafting.
  • PROFESSIONS_SPECIALIZATION_SUBPATH_UNLOCK_REQUIREMENT_FREE (New) – You can learn a sub-specialization upon specializing in %s.
  • PROFESSIONS_SPECIALIZATION_TITLE“%s %s Specializations
  • RECRAFT_REAGENT_TOOLTIP_CLICK_TO_REPLACE (New) – |cnDISABLED_FONT_COLOR:Left Click to replace this Reagent|r
  • SL_PVP_SEASON_DESCRIPTION1New PvP Talents!
  • SPELL_FAILED_CUSTOM_ERROR_801 (New) – This tinker is too complicated for you.
  • UNITNAME_SUMMON_TITLE51 (New) – %s’s Arcane Clone