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Patch 9.2 Hotfixes – March 15th, 2022

Patch 9.2 Hotfixes – March 15th, 2022

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

  • Shaman
    • Enhancement
      • Primordial Wave (Necrolord Ability) will no longer incorrectly reset the cooldown of Frost Shock when used to apply Flame Shock to a target.
    • Restoration
      • (4) Set Bonus: Fixed an issue where Heal the Soul was incorrectly reducing the 1 second cooldown of Cloudburst Totem that prevented you from accidentally double-tapping the button, causing an unintended instant Cloudburst Totem recall.
      • (4) Set Bonus: Fixed an issue where Heal the Soul would sometimes not properly cast a Chain Heal when dropping the appropriate totem.
      • (4) Set Bonus: Fixed an issue where a Chain Heal critical strike on yourself would both generate and consume a stack of the Heal the Soul.
      • (4) Set Bonus: Fixed an issue where there is a minor delay between activating a totem that generates a bonus Chain Heal and being able to use another ability.

Creatures and NPCs

  • The melee attack distance against large Mawsworn Constructs has been increased. Similarly, the Constructs will now keep more distance against their melee target.

Cyphers of the First Ones

  • Pocopoc will now retain its advanced combat coroutines after using Ancient Translocators.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Vigilant Guardian
      • Spawn rates for the Volatile Materium and Pre-Fabricated Sentries are less aggressive on Mythic difficulty.
      • Increased the grace period before Exposed Core where Refracted Blast and Deresolution won’t be cast on all difficulties.
    • Artificer Xy’mox
      • Artificer Xy’mox health reduced by 15% on Mythic difficulty.
      • Ancient Exhaust now properly deals damage on the final platform.
    • Prototype Pantheon
      • Burden of Sin damage reduced by 20% on Normal and Heroic difficulty.
      • Resolved an issue where Withering Seeds could fail to cast.
      • Adjusted an unfair timing of Hand of Destruction and Night Hunter in the final phase.
    • Halondrus the Reclaimer
      • Reclaim initial damage reduced by 10% on Raid Finder, Normal, and Heroic difficulty.
      • Decreased additional speed Ephemeral Motes gain from Eternity Overdrive by 50% on Raid Finder, Normal, and Heroic difficulty.
      • Eternity Overdrive scaling damage reduced on Raid Finder, Normal, and Heroic difficulty.
      • Earthbreaker Missiles damage reduced by 15% on Raid Finder and Normal difficulty.
      • Fixed an issue causing Lightshatter Beam’s periodic effect to inflict the incorrect amount of damage.
    • Anduin Wrynn
      • Anduin Wrynn’s health reduced by 5% on Normal and Heroic difficulty.
      • Anduin’s Despair health reduced by 25% on Normal and Heroic difficulty.
      • Remnant of the Fallen King’s Army of the Dead summons a Monstrous Soul once per intermission on Heroic difficulty.
      • Wicked Star damage reduced by 20% on Normal and Heroic difficulty.
      • The targeting visual effect for Rain of Despair has been updated.
    • Lords of Dread
      • Ruined Crest of Lordaeron has returned to the loot table.
    • Rygelon
      • Fixed an issue that could cause Cosmic Ejection to strike players outside of the intended radius.
    • The Jailer
      • Fixed an issue with Defile that prevented it from inflicting the proper damage, as such the damage of Defile has been increased by 85% on Heroic difficulty.
        • Developers’ note: We will keep an eye on the effects this has on the fight, but we don’t feel this change should noticeably affect the survivability of the fight.
  • Tazavesh: So’leah’s Gambit
    • The murlocs of Stormhiem are more courageous and flee combat upon reaching 15% health (was 25%).
    • Murkbrine Shellcrusher will no longer aattempt to recast Cry of Mrrggllrrgg if the cast is prevented.
    • Murkbrine Wavejumper’s Mrrggrrglrrlr Leap damage reduced by 20%.
    • Murkbrine Wavejumper will no longer attempt to recast Mrrggrrglrrlr Leap if the cast is prevented.
    • Burly Deckhand’s Super Saison increases damage dealt by 50% (was 100%).
    • Hourglass Tidesage’s Brackish Bolt damage reduced by 20%.
    • Devoted Accomplice’s Energy Slash damage reduced by 20%.
    • The cooldown of Devoted Accomplice’s Energy Slash has been increased.
    • Wandering Pulsar’s health reduced by 20%.
    • Wandering Pulsar’s Pulse damage reduced by 15%.
    • The cast time of Adorned Starseer’s Drifting Star cast time increased to 3.5 seconds (was 2.75 seconds).
    • Adjusted the position of two Adorned Starseers.
  • Tazavesh: Streets of Wonder
    • Armored Overseer and Gatewarden Zo’mazz’s Proxy Strike damage reduced by 30%.
    • Adjusted the arming visual of Armored Overseer’s Beam Splicer.
    • Support Officer’s Hard Light Barrier cast time increased to 3 seconds (was 2.5 seconds).
    • Interrogation Specialist’s Stasis Beam cast time increased to 2.5 seconds (was 2 seconds) and duration reduced to 3 seconds (was 4 seconds).
    • Interrogation Specialist’s Spark Burn damage reduced by 20%.
    • Frenzied Nightclaw’s Frantic Rip impact damage reduced by 30% and damage over time reduced by 50%.
  • The Necrotic Wake
    • Fixed an issue causing noxious gas clouds in The Stitchwerks to display nameplates.

Items and Rewards

  • The following changes have been made to Gavel of the First Arbiter:
    • Boon of Looming Winter now properly absorbs damage from enemy attacks.
    • Rotting Decay is now categorized as a disease.
    • Boon of Harvested Hope is now categorized as a bleed effect.

Player versus Player

  • Brawls
    • Solo Shuffle
      • Fixed an issue that unintentionally reduced the amount of bonus Honor received per round won in Solo Shuffle.
  • Gavel of the First Arbiter damage and absorption granted by the boons are reduced by 50% in PvP combat.