WoW news

Shadowlands Alpha – Build 34365

Shadowlands Alpha – Build 34365
A new Shadowlands build is out!

  • New Human face shape options were added
  • The barbershop UI was updated to use a UI similar to character creation
  • Test characters will have their Covenant change daily in order to test the Covenant abilities in Torghast.
  • Blade Flurry was added for Level 52+ Rogues, allowing the spell to be cast instantly without being on the GCD.

New Models

New Icons



Barbershop UI Update
The Barbershop UI now uses a similar interface to the new Shadowlands character creation screen.

New Human Face Shapes
This build added new Human face shape selections upon character creation. Males get Oval, Boxy, and Diamond and Females get Triangle, Round, and Heart.

Update – Torghast, Tower of the Damned

Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Updated May 13
We have a major update to Torghast in this new Alpha build for testers to experience.

Covenant Abilities
You will now be assigned a Covenant when entering Torghast, including that Covenant’s signature and class abilities.

  • Your test character’s Covenant will change daily, cycling through all four Covenants.
    • Developers’ notes: The goal here is to get a look at some abilities before we’re able to fully test the Covenants/Zones they belong to. Please note that Anima Powers do not yet exist for Venthyr, Necrolord, or Night Fae abilities. Additionally, paladins, rogues, and death knights are not quite ready for Torghast, but they’re coming soon™.

Classes
The following classes now have Anima Powers available to them and can now access Torghast, Tower of the Damned:

  • Hunter
  • Monk
    • Developers’ note: Monks are still missing a few powers, but they can begin testing.

Starting Room of the Damned
The Wayfinder in the starting room has been removed, and “Easy”, “Normal”, and “Heroic” runs have been removed. Please pay your respects.

  • Developers’ note: F

The Torghast entryway is now a room that allows you to pick which cell block you wish to attempt, through a series of portals. The portals are:

  • Twisting Corridors
  • Skoldus Hall (quest)
  • Fracture Chambers (quest)
  • The Soulforges (quest)
  • Coldheart Interstitia (quest)
    • Developers’ Notes: To emulate Easy, Normal, or Heroic runs, enter the Twisting Corridors. Other doors will take you to the 6-floor quest runs, which are currently limited to floors 1-6.

All Twisting Corridors runs now end after 18 floors, regardless of difficulty. Delving deeper into the Twisting Corridors unlocks higher floor checkpoints from which to start a run. After entering the Twisting Corridors portal, speak to the Wayfinder to select your starting floor number.

Gameplay Changes

  • Deaths are now measured on a per-run basis:
    • 1 player: 5 deaths allowed (Tarragrue on 6th death)
    • 2 players: 8 deaths allowed
    • 3 players: 10 deaths allowed
    • 4 players: 13 deaths allowed
    • 5 players: 15 deaths allowed
  • Players can no longer ascend to the next floor without first defeating the Empowered creature guarding the portal.
  • Players who release their spirit after their party members have ascended to a higher floor will resume on the higher floor.
  • Ashen Phylacteries no longer require a killing blow to trigger Maw Power effects that are triggered by destroying them.
  • Shackled Brokers now have more distinct names, and if you snuff out their life force, that broker will remain dead for the remainder of your run.
  • The Broker’s Purse now drops less Phantasma than before, and this amount is now affected by group size.
  • Vendors should now instantly update their displays for all players when a player buys a limited-stock item.
  • Animimics now have a chance to drop something valuable.
  • The first Anima Cell of each run can now be found once you traverse through a portal.

The Jailer’s Torments
At higher floor difficulties, you’ll now find yourselves subjected to additional scrutiny from the Jailer in the form of stacking debuffs that will make your ascent more difficult.

  • A safe area at the beginning of each floor protects players from the effects of the Jailer’s Torments. Players remain safe until they leave the safe area, enter combat, or loot something.
  • The Torments differ by cell block:
    • Eye of Skoldus: The hounds of Skoldus periodically seek out players while they are out of combat.
    • Fracturing Forces: Mawsworn ambushers periodically hunt and stalk players while they are out of combat.
    • Soulforge Heat: The burning heat of the Soulforges constantly sears players for a percentage of their maximum health as Fire damage.
    • Breath of Coldheart: The life-sapping breath of the Coldheart Interstitia reduces player damage the longer they remain on a floor.
    • Mort’regar’s Echoes: Ghastly echoes of the dead haunt players, increasing the magic damage they receive the longer they remain on a floor.
    • Might of the Upper Reaches: The Jailer’s might crushes opposition, increasing the physical damage players receive the longer they remain on a floor.
  • Developers’ Notes: Much like Mythic Keystone dungeons have dangerous affixes at higher Keystone levels, those who ascend Torghast will endure the Torments of the Jailer. This is very much a work in progress and an early look at a system we’re iterating on. Please post your feedback on it in this forum thread.

New Items
You can see the full list of new items on the WoWDB Beta site.

Level Type Slot Name
1 Junk Night Fae Hearthstone
1 Junk Night Fae Insignia
1 Other Shrouded Necromancer Head
1 Other Amalgamation of Sin
1 Other The Bad Container
50 Mount Blue Runestag
1 Key Locked Toolbox Key
1 Key Battlefront Ration Key
1 Quest Key to Upper Reaches – Seat of the Jailer
1 Quest Althera’s Field Report
1 Quest Sinstone Fragment 3
1 Quest Steward’s Golden Key
1 Quest Razor Hill Report
1 Quest Dranosh’ar Blockade Report
1 Quest Far Watch Post Report
1 Quest Stone Fiend Tracker
155 Warglaives One Hand Ardenweald Covenant Warglaives
1 Explosives and Devices Lil’ Eddie
1 Explosives and Devices Construct Disguise
1 Other Faerie Dust
1 Other Theotar’s Special Reserve

Achievement Changes

Originally Posted by MMO-Champion

Shadowlands Dungeon
Dungeons & Raids

Talent Changes

Originally Posted by MMO-Champion

Demon Hunter
Havoc

Spell Changes

Originally Posted by MMO-Champion

Companions

  • Pocket PHA7-YNX Name changed from “Pocket Colossus” to “Pocket PHA7-YNX”.

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Icebound Fortitude Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec. Death Knight – Blood, Frost, Unholy Spec. Death Knight – Blood, Frost, Unholy Spec. Instant. 3 min cooldown. Instant. 3 min cooldown.

Runeforging

  • Rune of the Apocalypse Affixes your rune weapon with a rune that gives your ghoul’s attacks a chance to apply one of the following debuffs to the target, Death: Healing Reduction, War: Increases damage taken by from the Death Knight, Famine: Reduces damage taken by dealt to the Death Knight, Pestilence: Slows the target and deals damage over time. Modifying your rune weapon requires a Runeforge in Ebon Hold. 5 sec cast.

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Tar Trap Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have [ 50 + 25% of Spell Power ]% 50% reduced movement speed while in the area of effect. Trap will exist for 60 sec. 40 yd range. Instant. 30 sec cooldown.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Outlaw

  • Blade Flurry Strikes up to nearby 5 targets for [ 120% of Attack Power ] Physical damage, and Causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec. Requires One-Handed Melee Weapon. Rogue – Outlaw Spec. Rogue – Outlaw Spec. 15 Energy. Instant. 30 sec cooldown. 1 sec global cooldown.
  • Blade Flurry (New) Blade Flurry now instantly strikes up to nearby 5 targets for [ 120% of Attack Power ] Physical damage. Rogue – Outlaw Spec. Rogue – Outlaw Spec.
  • Outlaw Rogue Increases damage/healing by 13%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Increases periodic damage/healing by 13%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Rogue – Outlaw Spec. Rogue – Outlaw Spec.

Subtlety

  • Backstab Stab the target, causing [ 41.11% of Attack Power ] Physical damage. Damage increased by 20% when you are behind your target, and critical strikes apply Find Weakness for 8 6 sec. Awards 1 combo points. Requires Daggers. Rogue – Subtlety Spec. Rogue – Subtlety Spec. 35 Energy. Melee range. Instant. 1 sec global cooldown.
  • Backstab When you are behind your target, Backstab now also exposes a flaw in their defenses, applying Find Weakness for 8 6 sec. Rogue – Subtlety Spec. Rogue – Subtlety Spec.
  • Gloomblade Punctures your target with your shadow-infused blade for [ 47.15% of Attack Power ] Shadow damage, bypassing armor. Critical strikes apply Find Weakness for 8 6 sec. Awards 1 combo points. Requires Daggers. Subtlety Rogue – Level 15 Talent. Subtlety Rogue – Level 15 Talent. 35 Energy. Melee range. Instant. 1 sec global cooldown.
  • Shuriken Storm Sprays shurikens at up to 8 targets within 10 yards, dealing [ 16.2% of Attack Power + 16.2% of Off-hand Attack Power ] Physical damage. Critical strikes with Shuriken Storm apply Find Weakness for 8 6 sec. Awards 1 combo points per target hit plus an additional 1. Limited to 8 targets. Rogue – Subtlety Spec. Rogue – Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.

Misc Changes

Originally Posted by MMO-Champion

Battle Masters

  • 8.0 BG TempDomination. Level: 45-110 Domination. Players: 8-15. Rated players: 10. Map: 8.0 BG Temp.
  • AI Test – Arathi BasinLevel: 10-120. Players: 8-15. Rated players: 10. Map: AI Test – Arathi Basin.
  • All ArenasLevel: 15-120 Level: 10-60. Players: 5. Rated players: 5. Maps: Ashamane’s Fall, Bastion Arena, Black Rook Hold Arena, Blade’s Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, Shado-Pan Showdown, The Robodrome, The Tiger’s Peak, Tol’Viron Arena.
  • All Arenas – Brawl. Level: 120 10-60. Players: 8-15. Rated players: 5. Maps: Ashamane’s Fall, Black Rook Hold Arena, Blade’s Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, The Robodrome, The Tiger’s Peak, Tol’Viron Arena.
  • All Arenas – Stocked House – Brawl. Level: 110-120 10-60. Players: 1-3. Rated players: 3. Maps: Ashamane’s Fall, Black Rook Hold Arena, Blade’s Edge Arena, Dalaran Sewers, Nagrand Arena, Ruins of Lordaeron, The Tiger’s Peak, Tol’Viron Arena.
  • Alterac Valley – Epic Battleground. Level: 20-120 60. Players: 10-40. Rated players: 25. Map: Alterac Valley.
  • Arathi Basin – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Classic Arathi Basin.
  • Arathi Basin – Domination. Level: 10-120 60. Players: 8-15. Rated players: 10. Map: Arathi Basin.
  • Arathi Basin – Brawl. Level: 120 50-60. Players: 8-15. Rated players: 10. Map: Arathi Basin Comp Stomp.
  • Arathi Basin WinterBrawl Brawl. Level: 50-60. Players: 8-15. Rated players: 10. Map: Arathi Basin Winter.
  • Ashamane’s FallLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Ashamane’s Fall.
  • Ashamane’s FallLevel: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: Ashamane’s Fall.
  • Ashamane’s FallLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Ashamane’s Fall.
  • Ashran – Epic Battleground. Level: 100-120 40-60. Players: 10-25. Rated players: 25. Map: Ashran.
  • Bastion ArenaLevel Level: 10: 60. Players: 5. Rated players: 5. Map: Bastion Arena.
  • Battle for Wintergrasp – Epic Battleground. Level: 80-120 50-60. Players: 10-40. Rated players: 25. Map: Battle for Wintergrasp.
  • Battle for Wintergrasp – Epic Battleground. Level: 80-120 40-60. Players: 10-40. Rated players: 25. Map: Battle for Wintergrasp.
  • Black Rook Hold ArenaLevel: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: Black Rook Hold Arena.
  • Black Rook Hold ArenaLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Black Rook Hold Arena.
  • Black Rook Hold ArenaLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Black Rook Hold Arena.
  • BlackrockLevel: 110-120. Players: 2. Map: Battle for Blackrock Mountain.
  • Blade’s EdgeLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Blade’s Edge Arena.
  • Blade’s Edge ArenaLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Blade’s Edge Arena.
  • Blade’s Edge ArenaLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Blade’s Edge Arena.
  • Blade’s Edge Arena – Level: 10-120 60. Players: 5. Rated players: 5. Map: Blade’s Edge Arena.
  • Brawl – All ArenasLevel: 110-120 Level: 10-60. Players: 3. Rated players: 3. Maps: Ashamane’s Fall, Black Rook Hold Arena, Blade’s Edge Arena, Dalaran Sewers, Nagrand Arena, Ruins of Lordaeron, The Tiger’s Peak, Tol’Viron Arena.
  • Classic Arathi BasinDomination. Level: 10-120 Domination. Players: 8-15. Rated players: 10. Map: Classic Arathi Basin.
  • Classic Ashran – Endless Epic Battleground. Level: 20-120 50-60. Players: 10-25. Rated players: 25. Map: Ashran.
  • Classic Warsong Gulch – Capture the Flag. Level: 10-120. Players: 5-10. Rated players: 10. Map: Classic Warsong Gulch.
  • Cooking: ImpossibleLevel: 110-120 Level: 50-60. Players: 5-10. Rated players: 10. Map: Cooking: Impossible.
  • Dalaran SewersLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Dalaran Sewers.
  • Dalaran SewersLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Dalaran Sewers.
  • Dalaran Sewers – Level: 10-120 60. Players: 5. Rated players: 5. Map: Dalaran Sewers.
  • Deep Six – Brawl. Level: 110-120 10-60. Players: 6. Rated players: 6. Maps: Seething Shore, Silvershard Mines, Temple of Kotmogu, Warsong Gulch.
  • Deepwind Dunk – Brawl. Level: 45-120 50-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge (Legacy).
  • Deepwind Dunk – Brawl. Level: 45-120 50-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge (Legacy).
  • Deepwind Gorge – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Deepwind Gorge (Legacy).
  • Deepwind GorgeDomination Domination. Level: 50-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge.
  • Deepwind GorgeDomination Domination. Level: 40-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge.
  • Deepwind Gorge (Legacy) – Domination. Level: 45-120 40-60. Players: 8-15. Rated players: 10. Map: Deepwind Gorge (Legacy).
  • Eye of the Horn – Brawl. Level: 15-120 50-60. Players: 8-15. Rated players: 15. Map: Eye of the Storm.
  • Eye of the Storm – Domination. Level: 15-120 20-60. Players: 8-15. Rated players: 15. Map: Eye of the Storm.
  • Eye of the Storm – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Rated Eye of the Storm.
  • Gravity Lapse – Brawl. Level: 110-120 50-60. Players: 8-15. Rated players: 15. Map: Eye of the Storm.
  • Hook PointLevel: 40-120 Level: 10-60. Players: 5. Rated players: 5. Map: Hook Point.
  • Isle of Conquest – Epic Battleground. Level: 20-120 60. Players: 10-40. Rated players: 25. Map: Isle of Conquest.
  • MugambalaLevel: 110-120 Level: 10-60. Players: 5. Rated players: 5. Map: Mugambala.
  • Nagrand ArenaLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Nagrand Arena.
  • Nagrand Arena – Level: 10-120 60. Players: 5. Rated players: 5. Map: Nagrand Arena.
  • Nagrand ArenaLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Nagrand Arena.
  • Random Battleground – Level: 10-120 60. Players: 5-40. Rated players: 25. Maps: Arathi Basin, Deepwind Gorge, Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
  • Random Battleground – Level: 10-120 60. Players: 5-40. Rated players: 25. Maps: Arathi Basin, Deepwind Gorge, Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
  • Random Epic Battleground – Level: 20-120 60. Players: 5-40. Maps: Alterac Valley, Ashran, Battle for Wintergrasp, Isle of Conquest.
  • Rated BattlegroundLevel: 120 Level: 10-60. Players: 5-10. Rated players: 10. Maps: Arathi Basin, Deepwind Gorge, Rated Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
  • Rated BattlegroundLevel: 20-90 Level: 10-60. Players: 8-15. Rated players: 15. Maps: Arathi Basin, Eye of the Storm, Strand of the Ancients.
  • Rated BattlegroundLevel: 100 Level: 10-60. Players: 4-6. Rated players: 6. Maps: Seething Shore, Silvershard Mines, Temple of Kotmogu, Twin Peaks, Warsong Gulch.
  • Rated Eye of the StormLevel: 100-120 Level: 50-60. Players: 5-10. Rated players: 10. Map: Rated Eye of the Storm.
  • Ruins of LordaeronLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Ruins of Lordaeron.
  • Ruins of Lordaeron – Level: 10-120 60. Players: 5. Rated players: 5. Map: Ruins of Lordaeron.
  • Ruins of LordaeronLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Ruins of Lordaeron.
  • Seething Shore – Resource Race. Level: 110-120 40-60. Players: 5-10. Rated players: 10. Map: Seething Shore.
  • Seething StrandDomination. Level: 45-120 Domination. Players: 8-15. Rated players: 10. Map: Seething Strand.
  • Shado-Pan Showdown – Brawl. Level: 1-120 10-60. Players: 5. Rated players: 5. Map: Shado-Pan Showdown.
  • Silvershard Mines – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Silvershard Mines.
  • Silvershard Mines – Payload. Level: 35-120 30-60. Players: 5-10. Rated players: 10. Map: Silvershard Mines.
  • Small Battleground DVarious. Level: 110-120 Various. Players: 5. Rated players: 5. Map: Small Battleground D.
  • Southshore vs. Tarren Mill – Brawl. Level: 110-120 50-60. Players: 10-40. Map: Southshore vs. Tarren Mill.
  • Strand of the Ancients – Siege. Level: 50-120 10-60. Players: 8-15. Rated players: 15. Map: Strand of the Ancients.
  • Temple of Hotmogu – Brawl. Level: 40-120 50-60. Players: 1-10. Rated players: 10. Map: Temple of Kotmogu.
  • Temple of Kotmogu – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Temple of Kotmogu.
  • Temple of Kotmogu – Power Orbs. Level: 40-120 60. Players: 2-10. Rated players: 10. Map: Temple of Kotmogu.
  • The Battle for Gilneas – Domination. Level: 25-120 20-60. Players: 3-10. Rated players: 10. Map: The Battle for Gilneas.
  • The Battle for Gilneas – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Seething Shore.
  • The Ring of ValorLevel: 10-100. Players: 5. Rated players: 5. Map: The Ring of Valor.
  • The RobodromeLevel: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: The Robodrome.
  • The Tiger’s PeakLevel: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: The Tiger’s Peak.
  • The Tiger’s PeakLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: The Tiger’s Peak.
  • The Tiger’s PeakLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: The Tiger’s Peak.
  • Tol’Viron ArenaLevel: 90-120 Level: 10-60. Players: 5. Rated players: 5. Map: Tol’Viron Arena.
  • Tol’Viron ArenaLevel: 110-120 Level: 50-60. Players: 15. Rated players: 5. Map: Tol’Viron Arena.
  • Tol’Viron ArenaLevel: 110-120 Level: 50-60. Players: 1-3. Rated players: 3. Map: Tol’Viron Arena.
  • Twin Peaks – Capture the Flag. Level: 30-120 60. Players: 5-10. Rated players: 10. Map: Twin Peaks.
  • Warsong Gulch – Capture the Flag. Level: 10-120 60. Players: 5-10. Rated players: 10. Map: Warsong Gulch.
  • Warsong Gulch – Brawl. Level: 110-120 50-60. Players: 6. Rated players: 6. Map: Warsong Gulch.
  • Warsong Scramble – Brawl. Level: 10-120 50-60. Players: 5-10. Rated players: 10. Map: Warsong Gulch.

Currency Types
Hidden

  • (old) Covenant Anima – Name changed from “Covenant Anima” to “(old) Covenant Anima”. Placeholder Resource Use 1813

Shadowlands

  • (old) Shadowlands Anima – Name changed from “Shadowlands Anima” to “(old) Shadowlands Anima”. Use 1813

Holidays

  • Lunar Festival – Every year the druids of Moonglade hold a celebration of their city’s great triumph over an ancient evil. During the Lunar Festival, citizens of Azeroth have the opportunity to honor their elders by celebrating their sage wisdom, sharing in magnificent feasts, and of course… shooting fireworks!

Map Areas
Unknown

  • Garden of Respite – Name changed from “Korinna’s Conservatory” to “Garden of Respite”.
  • Haetio’s Solace (New)
  • Soryn’s Meadow (New)

Scenarios
Assault on the House of Rituals

  • 06: The Third Fall of Kel’Thuzad – Name changed from “06: Confronting the Margrave” to “06: The Third Fall of Kel’Thuzad”. Confront Margrave Sin’dane about Kel’Thuzad’s treachery. End Kel’Thuzad’s manipulations in Maldraxxus.
  • 07: The Maldraxxian Armistice – Name changed from “08: The Maldraxxian Armistice” to “07: The Maldraxxian Armistice”.

The Ember Court

  • 01: Last-Minute Preparations – Name changed from “01: Opening Ceremony” to “01: Last-Minute Preparations”. Welcome guests and instruct your staff. Prepare the court and issue orders to your staff.
  • 02: The Court – Name changed from “06: Closing Ceremony” to “02: The Court”. Ensure your guests are happy before asking for tribute. Ensure that your guests enjoy the party!
  • 03: Tribute – Name changed from “07: Tribute” to “03: Tribute”.
  • 04: The After Party (New) – Unwind and enjoy the leftovers. Stay as long as you like!

The Greater Good

  • 03: Dark MachinationsDefeat Petris and Phaedra. Defeat Adonias and Phaedra.

String Changes

Originally Posted by MMO-Champion
  • ARCANE_CHARGES_TOOLTIP (New) – Resource used by Arcane Mages. Some abilities generate Arcane Charges which greatly enhance spells such as Arcane Blast, increasing the damage and mana cost. Arcane Barrage consumes all your Arcane Charges enabling it to hit multiple enemies.
  • AUCTION_HOUSE_BUCKET_VARIATION_EQUIPMENT_TOOLTIP (New) – Items in this group may vary in stats and appearance. Check the auction’s tooltip before buying.
  • AUCTION_HOUSE_BUCKET_VARIATION_PET_TOOLTIP (New) – Pets in this group may vary in stats, level, and quality. Check the auction’s tooltip before buying.
  • AUCTION_HOUSE_BUYER_FORMAT (New) – Buyer: |cffffffff%s|r
  • AUCTION_HOUSE_HIGH_BIDDER_FORMAT (New) – High Bidder: |cffffffff%s|r
  • COMBO_POINTS_DRUID_TOOLTIP (New) – Resource used by Druids in Cat Form. Some abilities generate Combo Points, and Finishing moves consume all Combo Points to increase their effectiveness.
  • COMBO_POINTS_POWER (New) – Combo Points
  • COMBO_POINTS_ROGUE_TOOLTIP (New) – Resource used by all Rogues. Some abilities generate Combo Points, and Finishing moves consume all Combo Points to increase their effectiveness.
  • NPEV2_BUYBACK_ITEMSAny recently sold items will Recently sold items show up here. You can |cFF00FFFFRight Click|r{Atlas|NPE_RightClick:16} to buy them back. Click|r on them to buy them back
  • NPEV2_CASTER_ABILITYINITIALPress|cFF00FFFF%s|r Press |cFF00FFFF%s|r to cast %snnDon’t move while casting.
  • NPEV2_MULTIPLE_QUESTS_OFFERED (New) – This quest giver offers multiple quests
  • NPEV2_SELL_GREY_ITEMSItems marked with a gold coin are |cFF00FFFFtreasure items|r and are always safe to sell. |cFF00FFFFRight Click|r an item to sell it to the Vendor
  • PAID_CHARACTER_CUSTOMIZE_DISABLED_TOOLTIP – Paid Character Customize Customization is currently disabled for this character.
  • SPELL_FAILED_CUSTOM_ERROR_470 (New) – You must defeat the Empowered guard to ascend.
  • SPELL_FAILED_CUSTOM_ERROR_471 (New) – Requires Soulsteel Forge.