WoW news

Shadowlands Leveling Speed Changes and Chromie Time Disabled XP Option

Shadowlands Leveling Speed Changes

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

As we work through issues that are making leveling through Ardenweald and Revendreth slower than intended, we’ve seen some Beta testers reach a point where they have to spend extra time finding XP in order to complete the Revendreth campaign.

We’re creating a more comprehensive fix, and that’s going to take a few days, but in the meantime, this is a Beta hotfix that boosts quest experience in Ardenweald and Revendreth, so that testers can have a smoother leveling experience in the meantime.

Shadowlands – Chromie Time Disabled XP Option

Originally Posted by Blizzard
(Blue Tracker / Official Forums)
I just want to confirm that an intentional fix was made a couple of days ago to allow experience gains to be disabled while in Timewalking Campaigns.

Overwolf and Addon Manager Scraping
Overwolf posted a blog post about third party addon managers scraping them and their stance.

Originally Posted by MMO-Champion

From 2013 until today, our focus was to build a framework for in-game creators. We’ve been fortunate to have some success in that, with many creators making a living by building gaming apps. Read more here, or here. As a framework for in-game creators, we felt like the natural next step for us will be to support mod authors. Recently, Twitch chose us as the new home for CurseForge, and we were honored and excited to get things rolling.

We know that CurseForge has been scraped forever and the team at Twitch has been fighting it and sending C&D letters back and forth. So, why is this a problem?

Putting aside the legal jibber jabber, when you scrape you:

  • Distribute the authors’ intellectual property without their consent
  • Prevent us from tracking engagement, and therefore you impact authors’ earnings
  • There’s a full team working on building and maintaining the CurseForge backend, support, file moderation etc., and you’re using this (and our bandwidth) without consent and against terms of service.

What’s Next?
We’re open to conversation, with any mod manager that can address the fundamental issues above. Please shoot it out to Otherwise, we’re excited to finally release the first build of CurseForge to the public on October 20th, and prepare to fully take control in mid November. Help us shape the future of CurseForge together! You’re invited to check out the beta and share your thoughts with us here.